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Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :)
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@@ -45,6 +45,7 @@ Phaser.Stage = function (game, width, height) {
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*/
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this._stage = new PIXI.Stage(0x000000, false);
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this._stage.name = '_stage_root';
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this._stage.interactive = false;
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/**
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* @property {number} scaleMode - The current scaleMode.
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