diff --git a/src/tilemap/Tilemap.js b/src/tilemap/Tilemap.js index 70d03693..cd99b2bb 100644 --- a/src/tilemap/Tilemap.js +++ b/src/tilemap/Tilemap.js @@ -367,7 +367,7 @@ Phaser.Tilemap.prototype = { if (addToWorld) { - this.game.physics.addBody(body.data); + this.game.physics.addBody(body); } this.layers[layer].bodies.push(body);