Loader.progressFloat contains the actual non-rounded progress value, where-as Loader.progress contains a rounded value. Use progressFloat if you've > 100 files to load.

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photonstorm
2013-12-31 17:35:40 +00:00
parent d1cd1df9a5
commit 902ffee808
3 changed files with 86 additions and 3 deletions
+1
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@@ -74,6 +74,7 @@ New features:
* Tweens can now work with relative + and - values. You can do: `tween(sprite).to( { x: '+400' })` and it will add 400 to the current sprite.x value, or '-400'.
* Buttons now properly use their upFrame if set.
* InputHandler now has snapOffsetX and snapOffsetY properties so your snap grid doesn't have to be 0,0 aligned (thanks srmeier)
* Loader.progressFloat contains the actual non-rounded progress value, where-as Loader.progress contains a rounded value. Use progressFloat if you've > 100 files to load.
New Examples: