Velocity integration tidied up. Now moving to sync Body with Sprite center point.

This commit is contained in:
photonstorm
2014-01-28 01:29:35 +00:00
parent fbe508ab1b
commit 90c09374af
10 changed files with 291 additions and 316 deletions
+2
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@@ -69,6 +69,8 @@ Significant API changes:
* Body.collideCallback allows you to set a callback that is fired whenever the Body is hit on any of its active faces.
* Body.allowCollision has been renamed to Body.checkCollision.
* Body.rebound is a boolean that controls if a body will exchange velocity on collision. Set to false to allow it to be 'pushed' (see new examples).
* Removed Body.deltaAbsX and deltaAbsY as they are no longer used internally.
* Body.screenX and screenY moved to getters, no longer calculated every frame.
New features: