mirror of
https://github.com/wassname/phaser.git
synced 2026-09-11 12:31:29 +08:00
Velocity integration tidied up. Now moving to sync Body with Sprite center point.
This commit is contained in:
@@ -69,6 +69,8 @@ Significant API changes:
|
||||
* Body.collideCallback allows you to set a callback that is fired whenever the Body is hit on any of its active faces.
|
||||
* Body.allowCollision has been renamed to Body.checkCollision.
|
||||
* Body.rebound is a boolean that controls if a body will exchange velocity on collision. Set to false to allow it to be 'pushed' (see new examples).
|
||||
* Removed Body.deltaAbsX and deltaAbsY as they are no longer used internally.
|
||||
* Body.screenX and screenY moved to getters, no longer calculated every frame.
|
||||
|
||||
|
||||
New features:
|
||||
|
||||
Reference in New Issue
Block a user