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AnimationManager done and in, need to fix texture update bug, otherwise finished.
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@@ -0,0 +1,40 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a new beginning</title>
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<?php
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require('js.php');
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?>
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</head>
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<body>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
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var bunny;
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function preload() {
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game.load.spritesheet('ms', 'assets/sprites/metalslug_mummy37x45.png', 37, 45);
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}
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function create() {
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bunny = new Phaser.Sprite(game, 0, 0, 'ms', 10);
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game.world.add(bunny);
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}
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function update() {
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bunny.postUpdate();
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}
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})();
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</script>
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</body>
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</html>
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