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Updating and fixing tests
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/// <reference path="../../Phaser/Game.ts" />
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(function () {
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var game = new Phaser.Game(this, 'game', 800, 600, init, create);
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function init() {
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game.load.image('atari', 'assets/sprites/atari130xe.png');
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game.load.start();
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}
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var atari;
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function create() {
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atari = game.add.sprite(300, 0, 'atari');
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startBounceTween();
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}
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function startBounceTween() {
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atari.y = 0;
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var bounce = game.add.tween(atari);
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bounce.to({
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y: 500
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}, 1000 + Math.random() * 3000, Phaser.Easing.Bounce.Out);
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bounce.onComplete.add(startBounceTween, this);
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bounce.start();
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}
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})();
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