mirror of
https://github.com/wassname/phaser.git
synced 2026-08-12 12:20:38 +08:00
Input Component done and new Button object done and included. Also finished the build script.
This commit is contained in:
@@ -0,0 +1,36 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a new beginning</title>
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<?php
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require('js.php');
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?>
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</head>
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<body>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
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function preload() {
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game.load.image('atari1', 'assets/sprites/atari130xe.png');
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}
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function create() {
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// var tempSprite = game.add.sprite(game.world.randomX, game.world.randomY, game.rnd.pick(images));
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}
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function render() {
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}
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})();
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</script>
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</body>
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</html>
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@@ -0,0 +1,55 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a new beginning</title>
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<?php
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require('js.php');
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?>
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</head>
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<body>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
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function preload() {
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game.load.image('atari1', 'assets/sprites/atari130xe.png');
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game.load.image('atari2', 'assets/sprites/atari800xl.png');
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game.load.image('atari4', 'assets/sprites/atari800.png');
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game.load.image('sonic', 'assets/sprites/sonic_havok_sanity.png');
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game.load.image('duck', 'assets/sprites/darkwing_crazy.png');
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game.load.image('firstaid', 'assets/sprites/firstaid.png');
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game.load.image('diamond', 'assets/sprites/diamond.png');
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game.load.image('mushroom', 'assets/sprites/mushroom2.png');
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}
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function create() {
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// This returns an array of all the image keys in the cache
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var images = game.cache.getImageKeys();
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var test = game.add.group();
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// Now let's create some random sprites and enable them all for drag and 'bring to top'
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for (var i = 0; i < 20; i++)
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{
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var tempSprite = test.create(game.world.randomX, game.world.randomY, game.rnd.pick(images));
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tempSprite.inputEnabled = true;
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tempSprite.input.enableDrag(false, true);
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}
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}
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function render() {
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game.debug.renderInputInfo(32, 32);
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}
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})();
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</script>
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</body>
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</html>
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@@ -0,0 +1,65 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a new beginning</title>
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<?php
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require('js.php');
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?>
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</head>
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<body>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
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function preload() {
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game.load.image('beast', 'assets/pics/shadow_of_the_beast2_karamoon.png');
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game.load.spritesheet('button', 'assets/buttons/button_sprite_sheet.png', 193, 71);
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}
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var image;
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var button;
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function create() {
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// This is just an image that we'll toggle the display of when you click the button
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image = game.add.sprite(game.world.centerX, 0, 'beast');
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image.anchor.setTo(0.5, 0);
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// This button is created from a sprite sheet.
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// Frame 0 = the 'down' state
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// Frame 1 = the 'out' state
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// Frame 2 = the 'over' state
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// The function "clickedIt" will be called when the button is clicked or touched
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button = game.add.button(game.world.centerX, 400, 'button', clickedIt, this, 2, 1, 0);
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// Just makes the button origin set to the middle, we only do this to center the button on-screen, no other reason
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button.anchor.setTo(0.5, 0.5);
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}
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function clickedIt() {
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if (image.visible == true)
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{
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image.visible = false;
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}
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else
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{
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image.visible = true;
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}
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}
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function render() {
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}
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})();
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</script>
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</body>
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</html>
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@@ -0,0 +1,116 @@
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<?php
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// All JS files in build order.
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// Much easier for debugging
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?>
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<script src="../src/pixi/Pixi.js"></script>
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<script src="../src/Phaser.js"></script>
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<script src="../src/utils/Utils.js"></script>
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<script src="../src/pixi/core/Matrix.js"></script>
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<script src="../src/pixi/core/Point.js"></script>
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<script src="../src/pixi/core/Rectangle.js"></script>
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<script src="../src/pixi/display/DisplayObject.js"></script>
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<script src="../src/pixi/display/DisplayObjectContainer.js"></script>
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<script src="../src/pixi/display/Sprite.js"></script>
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<script src="../src/pixi/display/MovieClip.js"></script>
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<script src="../src/pixi/display/Stage.js"></script>
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<script src="../src/pixi/extras/CustomRenderable.js"></script>
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<script src="../src/pixi/extras/Strip.js"></script>
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<script src="../src/pixi/extras/Rope.js"></script>
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<script src="../src/pixi/extras/Spine.js"></script>
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<script src="../src/pixi/extras/TilingSprite.js"></script>
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<script src="../src/pixi/filters/FilterBlock.js"></script>
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<script src="../src/pixi/filters/MaskFilter.js"></script>
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<script src="../src/pixi/primitives/Graphics.js"></script>
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||||
<script src="../src/pixi/renderers/canvas/CanvasGraphics.js"></script>
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<script src="../src/pixi/renderers/canvas/CanvasRenderer.js"></script>
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<script src="../src/pixi/renderers/webgl/WebGLBatch.js"></script>
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<script src="../src/pixi/renderers/webgl/WebGLGraphics.js"></script>
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<script src="../src/pixi/renderers/webgl/WebGLRenderer.js"></script>
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<script src="../src/pixi/renderers/webgl/WebGLRenderGroup.js"></script>
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||||
<script src="../src/pixi/renderers/webgl/WebGLShaders.js"></script>
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||||
<script src="../src/pixi/text/BitmapText.js"></script>
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<script src="../src/pixi/text/Text.js"></script>
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||||
<script src="../src/pixi/textures/BaseTexture.js"></script>
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<script src="../src/pixi/textures/Texture.js"></script>
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<script src="../src/pixi/textures/RenderTexture.js"></script>
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<script src="../src/pixi/utils/EventTarget.js"></script>
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<script src="../src/pixi/utils/Polyk.js"></script>
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<script src="../src/core/Camera.js"></script>
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<script src="../src/core/State.js"></script>
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<script src="../src/core/StateManager.js"></script>
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<script src="../src/core/LinkedList.js"></script>
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<script src="../src/core/Signal.js"></script>
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<script src="../src/core/SignalBinding.js"></script>
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<script src="../src/core/Plugin.js"></script>
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<script src="../src/core/PluginManager.js"></script>
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<script src="../src/core/Stage.js"></script>
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<script src="../src/core/Group.js"></script>
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<script src="../src/core/World.js"></script>
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<script src="../src/core/Game.js"></script>
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<script src="../src/input/Input.js"></script>
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<script src="../src/input/Keyboard.js"></script>
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<script src="../src/input/Mouse.js"></script>
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<script src="../src/input/MSPointer.js"></script>
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<script src="../src/input/Pointer.js"></script>
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<script src="../src/input/Touch.js"></script>
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<script src="../src/input/InputHandler.js"></script>
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<script src="../src/system/Canvas.js"></script>
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<script src="../src/gameobjects/Events.js"></script>
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<script src="../src/gameobjects/GameObjectFactory.js"></script>
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<script src="../src/gameobjects/Sprite.js"></script>
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<script src="../src/gameobjects/TileSprite.js"></script>
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<script src="../src/gameobjects/Text.js"></script>
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<script src="../src/system/Canvas.js"></script>
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<script src="../src/system/Device.js"></script>
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<script src="../src/system/RequestAnimationFrame.js"></script>
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<script src="../src/math/RandomDataGenerator.js"></script>
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<script src="../src/math/Math.js"></script>
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<script src="../src/math/QuadTree.js"></script>
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<script src="../src/geom/Circle.js"></script>
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<script src="../src/geom/Point.js"></script>
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<script src="../src/geom/Rectangle.js"></script>
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<script src="../src/net/Net.js"></script>
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<script src="../src/tween/TweenManager.js"></script>
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<script src="../src/tween/Tween.js"></script>
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<script src="../src/tween/Easing.js"></script>
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<script src="../src/time/Time.js"></script>
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<script src="../src/animation/AnimationManager.js"></script>
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<script src="../src/animation/Animation.js"></script>
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||||
<script src="../src/animation/Frame.js"></script>
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||||
<script src="../src/animation/FrameData.js"></script>
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||||
<script src="../src/animation/Parser.js"></script>
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||||
<script src="../src/loader/Cache.js"></script>
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||||
<script src="../src/loader/Loader.js"></script>
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||||
<script src="../src/sound/Sound.js"></script>
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||||
<script src="../src/sound/SoundManager.js"></script>
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||||
<script src="../src/utils/Debug.js"></script>
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||||
|
||||
<script src="../src/physics/arcade/ArcadePhysics.js"></script>
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||||
<script src="../src/physics/arcade/Body.js"></script>
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||||
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||||
<script src="../src/physics/advanced/Math.js"></script>
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||||
<script src="../src/physics/advanced/Util.js"></script>
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||||
<script src="../src/physics/advanced/Collision.js"></script>
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||||
<script src="../src/physics/advanced/Body.js"></script>
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||||
<script src="../src/physics/advanced/Joint.js"></script>
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||||
<script src="../src/physics/advanced/Shape.js"></script>
|
||||
<script src="../src/physics/advanced/Contact.js"></script>
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||||
<script src="../src/physics/advanced/ContactSolver.js"></script>
|
||||
<script src="../src/physics/advanced/Space.js"></script>
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||||
<script src="../src/physics/advanced/joints/Angle.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Revolute.js"></script>
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||||
<script src="../src/physics/advanced/joints/Weld.js"></script>
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||||
<script src="../src/physics/advanced/joints/Wheel.js"></script>
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||||
<script src="../src/physics/advanced/joints/Prismatic.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Distance.js"></script>
|
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<script src="../src/physics/advanced/joints/Rope.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Mouse.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Circle.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Segment.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Poly.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Triangle.js"></script>
|
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<script src="../src/physics/advanced/shapes/Box.js"></script>
|
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|
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+3
-30
@@ -2,16 +2,13 @@
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// All JS files in build order.
|
||||
// Much easier for debugging
|
||||
?>
|
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<script src="../src/Intro.js"></script>
|
||||
<script src="../src/pixi/Pixi.js"></script>
|
||||
<script src="../src/Phaser.js"></script>
|
||||
<script src="../src/utils/Utils.js"></script>
|
||||
|
||||
<script src="../src/pixi/Pixi.js"></script>
|
||||
<script src="../src/pixi/InteractionManager.js"></script>
|
||||
<script src="../src/pixi/core/Circle.js"></script>
|
||||
<script src="../src/pixi/core/Ellipse.js"></script>
|
||||
<script src="../src/pixi/core/Matrix.js"></script>
|
||||
<script src="../src/pixi/core/Point.js"></script>
|
||||
<script src="../src/pixi/core/Polygon.js"></script>
|
||||
<script src="../src/pixi/core/Rectangle.js"></script>
|
||||
<script src="../src/pixi/display/DisplayObject.js"></script>
|
||||
<script src="../src/pixi/display/DisplayObjectContainer.js"></script>
|
||||
@@ -40,7 +37,6 @@
|
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<script src="../src/pixi/textures/RenderTexture.js"></script>
|
||||
<script src="../src/pixi/utils/EventTarget.js"></script>
|
||||
<script src="../src/pixi/utils/Polyk.js"></script>
|
||||
<script src="../src/pixi/utils/Utils.js"></script>
|
||||
|
||||
<script src="../src/core/Camera.js"></script>
|
||||
<script src="../src/core/State.js"></script>
|
||||
@@ -67,6 +63,7 @@
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||||
<script src="../src/gameobjects/Sprite.js"></script>
|
||||
<script src="../src/gameobjects/TileSprite.js"></script>
|
||||
<script src="../src/gameobjects/Text.js"></script>
|
||||
<script src="../src/gameobjects/Button.js"></script>
|
||||
<script src="../src/system/Canvas.js"></script>
|
||||
<script src="../src/system/Device.js"></script>
|
||||
<script src="../src/system/RequestAnimationFrame.js"></script>
|
||||
@@ -94,27 +91,3 @@
|
||||
|
||||
<script src="../src/physics/arcade/ArcadePhysics.js"></script>
|
||||
<script src="../src/physics/arcade/Body.js"></script>
|
||||
|
||||
<script src="../src/physics/advanced/Math.js"></script>
|
||||
<script src="../src/physics/advanced/Util.js"></script>
|
||||
<script src="../src/physics/advanced/Collision.js"></script>
|
||||
<script src="../src/physics/advanced/Body.js"></script>
|
||||
<script src="../src/physics/advanced/Joint.js"></script>
|
||||
<script src="../src/physics/advanced/Shape.js"></script>
|
||||
<script src="../src/physics/advanced/Contact.js"></script>
|
||||
<script src="../src/physics/advanced/ContactSolver.js"></script>
|
||||
<script src="../src/physics/advanced/Space.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Angle.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Revolute.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Weld.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Wheel.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Prismatic.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Distance.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Rope.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Mouse.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Circle.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Segment.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Poly.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Triangle.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Box.js"></script>
|
||||
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
<?php
|
||||
// All JS files in build order.
|
||||
// Much easier for debugging
|
||||
?>
|
||||
<script src="../src/Phaser.js"></script>
|
||||
<script src="../src/utils/Utils.js"></script>
|
||||
|
||||
<script src="../src/pixi/Pixi.js"></script>
|
||||
<script src="../src/pixi/InteractionManager.js"></script>
|
||||
<script src="../src/pixi/core/Circle.js"></script>
|
||||
<script src="../src/pixi/core/Ellipse.js"></script>
|
||||
<script src="../src/pixi/core/Matrix.js"></script>
|
||||
<script src="../src/pixi/core/Point.js"></script>
|
||||
<script src="../src/pixi/core/Polygon.js"></script>
|
||||
<script src="../src/pixi/core/Rectangle.js"></script>
|
||||
<script src="../src/pixi/display/DisplayObject.js"></script>
|
||||
<script src="../src/pixi/display/DisplayObjectContainer.js"></script>
|
||||
<script src="../src/pixi/display/Sprite.js"></script>
|
||||
<script src="../src/pixi/display/MovieClip.js"></script>
|
||||
<script src="../src/pixi/display/Stage.js"></script>
|
||||
<script src="../src/pixi/extras/CustomRenderable.js"></script>
|
||||
<script src="../src/pixi/extras/Strip.js"></script>
|
||||
<script src="../src/pixi/extras/Rope.js"></script>
|
||||
<script src="../src/pixi/extras/Spine.js"></script>
|
||||
<script src="../src/pixi/extras/TilingSprite.js"></script>
|
||||
<script src="../src/pixi/filters/FilterBlock.js"></script>
|
||||
<script src="../src/pixi/filters/MaskFilter.js"></script>
|
||||
<script src="../src/pixi/primitives/Graphics.js"></script>
|
||||
<script src="../src/pixi/renderers/canvas/CanvasGraphics.js"></script>
|
||||
<script src="../src/pixi/renderers/canvas/CanvasRenderer.js"></script>
|
||||
<script src="../src/pixi/renderers/webgl/WebGLBatch.js"></script>
|
||||
<script src="../src/pixi/renderers/webgl/WebGLGraphics.js"></script>
|
||||
<script src="../src/pixi/renderers/webgl/WebGLRenderer.js"></script>
|
||||
<script src="../src/pixi/renderers/webgl/WebGLRenderGroup.js"></script>
|
||||
<script src="../src/pixi/renderers/webgl/WebGLShaders.js"></script>
|
||||
<script src="../src/pixi/text/BitmapText.js"></script>
|
||||
<script src="../src/pixi/text/Text.js"></script>
|
||||
<script src="../src/pixi/textures/BaseTexture.js"></script>
|
||||
<script src="../src/pixi/textures/Texture.js"></script>
|
||||
<script src="../src/pixi/textures/RenderTexture.js"></script>
|
||||
<script src="../src/pixi/utils/EventTarget.js"></script>
|
||||
<script src="../src/pixi/utils/Polyk.js"></script>
|
||||
<script src="../src/pixi/utils/Utils.js"></script>
|
||||
|
||||
<script src="../src/core/Camera.js"></script>
|
||||
<script src="../src/core/State.js"></script>
|
||||
<script src="../src/core/StateManager.js"></script>
|
||||
<script src="../src/core/LinkedList.js"></script>
|
||||
<script src="../src/core/Signal.js"></script>
|
||||
<script src="../src/core/SignalBinding.js"></script>
|
||||
<script src="../src/core/Plugin.js"></script>
|
||||
<script src="../src/core/PluginManager.js"></script>
|
||||
<script src="../src/core/Stage.js"></script>
|
||||
<script src="../src/core/Group.js"></script>
|
||||
<script src="../src/core/World.js"></script>
|
||||
<script src="../src/core/Game.js"></script>
|
||||
<script src="../src/input/Input.js"></script>
|
||||
<script src="../src/input/Keyboard.js"></script>
|
||||
<script src="../src/input/Mouse.js"></script>
|
||||
<script src="../src/input/MSPointer.js"></script>
|
||||
<script src="../src/input/Pointer.js"></script>
|
||||
<script src="../src/input/Touch.js"></script>
|
||||
<script src="../src/input/InputHandler.js"></script>
|
||||
<script src="../src/system/Canvas.js"></script>
|
||||
<script src="../src/gameobjects/Events.js"></script>
|
||||
<script src="../src/gameobjects/GameObjectFactory.js"></script>
|
||||
<script src="../src/gameobjects/Sprite.js"></script>
|
||||
<script src="../src/gameobjects/TileSprite.js"></script>
|
||||
<script src="../src/gameobjects/Text.js"></script>
|
||||
<script src="../src/system/Canvas.js"></script>
|
||||
<script src="../src/system/Device.js"></script>
|
||||
<script src="../src/system/RequestAnimationFrame.js"></script>
|
||||
<script src="../src/math/RandomDataGenerator.js"></script>
|
||||
<script src="../src/math/Math.js"></script>
|
||||
<script src="../src/math/QuadTree.js"></script>
|
||||
<script src="../src/geom/Circle.js"></script>
|
||||
<script src="../src/geom/Point.js"></script>
|
||||
<script src="../src/geom/Rectangle.js"></script>
|
||||
<script src="../src/net/Net.js"></script>
|
||||
<script src="../src/tween/TweenManager.js"></script>
|
||||
<script src="../src/tween/Tween.js"></script>
|
||||
<script src="../src/tween/Easing.js"></script>
|
||||
<script src="../src/time/Time.js"></script>
|
||||
<script src="../src/animation/AnimationManager.js"></script>
|
||||
<script src="../src/animation/Animation.js"></script>
|
||||
<script src="../src/animation/Frame.js"></script>
|
||||
<script src="../src/animation/FrameData.js"></script>
|
||||
<script src="../src/animation/Parser.js"></script>
|
||||
<script src="../src/loader/Cache.js"></script>
|
||||
<script src="../src/loader/Loader.js"></script>
|
||||
<script src="../src/sound/Sound.js"></script>
|
||||
<script src="../src/sound/SoundManager.js"></script>
|
||||
<script src="../src/utils/Debug.js"></script>
|
||||
|
||||
<script src="../src/physics/arcade/ArcadePhysics.js"></script>
|
||||
<script src="../src/physics/arcade/Body.js"></script>
|
||||
|
||||
<script src="../src/physics/advanced/Math.js"></script>
|
||||
<script src="../src/physics/advanced/Util.js"></script>
|
||||
<script src="../src/physics/advanced/Collision.js"></script>
|
||||
<script src="../src/physics/advanced/Body.js"></script>
|
||||
<script src="../src/physics/advanced/Joint.js"></script>
|
||||
<script src="../src/physics/advanced/Shape.js"></script>
|
||||
<script src="../src/physics/advanced/Contact.js"></script>
|
||||
<script src="../src/physics/advanced/ContactSolver.js"></script>
|
||||
<script src="../src/physics/advanced/Space.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Angle.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Revolute.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Weld.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Wheel.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Prismatic.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Distance.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Rope.js"></script>
|
||||
<script src="../src/physics/advanced/joints/Mouse.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Circle.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Segment.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Poly.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Triangle.js"></script>
|
||||
<script src="../src/physics/advanced/shapes/Box.js"></script>
|
||||
|
||||
Reference in New Issue
Block a user