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Tidying up the repo, moving old wip stuff out, clearing up the docs.
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+2
-2
@@ -544,7 +544,7 @@ Phaser.Physics.World = function (game, config) {
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/**
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* @property {Phaser.InversePointProxy} gravity - The gravity applied to all bodies each step.
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*/
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this.gravity = new Phaser.Physics.InversePointProxy(this.world.gravity);
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this.gravity = new Phaser.Physics.InversePointProxy(game, this.world.gravity);
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/**
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* @property {p2.Body} bounds - The bounds body contains the 4 walls that border the World. Define or disable with setBounds.
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@@ -1574,7 +1574,7 @@ Object.defineProperty(Phaser.Physics.World.prototype, "enableBodySleeping", {
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<span class="jsdoc-message">
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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on Fri Feb 21 2014 15:36:22 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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on Mon Feb 24 2014 12:11:34 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</span>
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</footer>
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</div>
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