Adding Type support for collision checks.

This commit is contained in:
Richard Davey
2013-09-12 21:54:41 +01:00
parent 79dc3566f4
commit 9f687b4f8a
13 changed files with 683 additions and 207 deletions
+2
View File
@@ -36,6 +36,8 @@ Phaser.Group = function (game, parent, name, useStage) {
}
}
this.type = Phaser.GROUP;
this.exists = true;
/**