Adding Type support for collision checks.

This commit is contained in:
Richard Davey
2013-09-12 21:54:41 +01:00
parent 79dc3566f4
commit 9f687b4f8a
13 changed files with 683 additions and 207 deletions
+2
View File
@@ -14,6 +14,8 @@ Phaser.Graphics = function (game, x, y) {
PIXI.DisplayObjectContainer.call(this);
this.type = Phaser.GRAPHICS;
this.position.x = x;
this.position.y = y;