mirror of
https://github.com/wassname/phaser.git
synced 2026-06-27 16:10:15 +08:00
Lots of doc updates!
This commit is contained in:
+135
-24
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,14 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +254,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +274,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +294,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +344,82 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#audio">audio</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#bitmapText">bitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#button">button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#child">child</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#emitter">emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#existing.">existing.</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#graphics">graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#group">group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#renderTexture">renderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#sprite">sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#text">text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#tilemap">tilemap</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#tilemaplayer">tilemaplayer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#tileset">tileset</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#tileSprite">tileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#tween">tween</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -718,6 +838,19 @@ Phaser.Input.prototype = {
|
||||
this.mspointer.start();
|
||||
this.mousePointer.active = true;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Stops all of the Input Managers from running.
|
||||
* @method Phaser.Input#destroy
|
||||
*/
|
||||
destroy: function () {
|
||||
|
||||
this.mouse.stop();
|
||||
this.keyboard.stop();
|
||||
this.touch.stop();
|
||||
this.mspointer.stop();
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1004,28 +1137,6 @@ Phaser.Input.prototype = {
|
||||
|
||||
return null;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Get the distance between two Pointer objects.
|
||||
* @method Phaser.Input#getDistance
|
||||
* @param {Pointer} pointer1
|
||||
* @param {Pointer} pointer2
|
||||
* @return {Description} Description.
|
||||
*/
|
||||
getDistance: function (pointer1, pointer2) {
|
||||
// return Phaser.Vec2Utils.distance(pointer1.position, pointer2.position);
|
||||
},
|
||||
|
||||
/**
|
||||
* Get the angle between two Pointer objects.
|
||||
* @method Phaser.Input#getAngle
|
||||
* @param {Pointer} pointer1
|
||||
* @param {Pointer} pointer2
|
||||
* @return {Description} Description.
|
||||
*/
|
||||
getAngle: function (pointer1, pointer2) {
|
||||
// return Phaser.Vec2Utils.angle(pointer1.position, pointer2.position);
|
||||
}
|
||||
|
||||
};
|
||||
@@ -1162,8 +1273,8 @@ Object.defineProperty(Phaser.Input.prototype, "worldY", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Wed Oct 23 2013 13:51:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 16:16:43 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user