mirror of
https://github.com/wassname/phaser.git
synced 2026-07-02 17:00:42 +08:00
Lots of doc updates!
This commit is contained in:
+156
-36
@@ -54,6 +54,18 @@
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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</li>
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<li>
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<a href="Phaser.BitmapText.html">BitmapText</a>
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</li>
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<li>
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<a href="Phaser.Bullet.html">Bullet</a>
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</li>
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<li>
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<a href="Phaser.Button.html">Button</a>
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</li>
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<li>
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<a href="Phaser.Cache.html">Cache</a>
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</li>
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@@ -126,6 +138,10 @@
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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<li>
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<a href="Phaser.Events.html">Events</a>
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</li>
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<li>
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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@@ -138,6 +154,14 @@
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<a href="Phaser.Game.html">Game</a>
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</li>
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<li>
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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<li>
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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<li>
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<a href="Phaser.Group.html">Group</a>
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</li>
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@@ -194,6 +218,14 @@
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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<li>
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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<li>
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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<li>
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<a href="Phaser.Plugin.html">Plugin</a>
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</li>
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@@ -222,6 +254,10 @@
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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<li>
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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<li>
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
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</li>
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@@ -238,6 +274,10 @@
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<a href="Phaser.SoundManager.html">SoundManager</a>
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</li>
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<li>
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<a href="Phaser.Sprite.html">Sprite</a>
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</li>
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<li>
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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@@ -254,6 +294,14 @@
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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<li>
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<a href="Phaser.Text.html">Text</a>
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</li>
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<li>
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<a href="Phaser.TileSprite.html">TileSprite</a>
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</li>
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<li>
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<a href="Phaser.Time.html">Time</a>
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</li>
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@@ -296,10 +344,82 @@
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#audio">audio</a>
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</li>
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<li>
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<a href="global.html#bitmapText">bitmapText</a>
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</li>
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<li>
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<a href="global.html#bottom">bottom</a>
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</li>
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<li>
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<a href="global.html#button">button</a>
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</li>
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<li>
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<a href="global.html#child">child</a>
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</li>
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<li>
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<a href="global.html#emitter">emitter</a>
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</li>
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<li>
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<a href="global.html#existing.">existing.</a>
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</li>
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<li>
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<a href="global.html#graphics">graphics</a>
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</li>
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<li>
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<a href="global.html#group">group</a>
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</li>
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<li>
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<a href="global.html#HEXtoRGB">HEXtoRGB</a>
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</li>
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<li>
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<a href="global.html#renderTexture">renderTexture</a>
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</li>
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<li>
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<a href="global.html#right">right</a>
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</li>
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<li>
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<a href="global.html#sprite">sprite</a>
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</li>
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<li>
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<a href="global.html#text">text</a>
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</li>
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<li>
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<a href="global.html#tilemap">tilemap</a>
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</li>
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<li>
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<a href="global.html#tilemaplayer">tilemaplayer</a>
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</li>
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<li>
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<a href="global.html#tileset">tileset</a>
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</li>
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<li>
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<a href="global.html#tileSprite">tileSprite</a>
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</li>
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<li>
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<a href="global.html#tween">tween</a>
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</li>
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</ul>
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</li>
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@@ -386,7 +506,7 @@
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<td class="type">
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<span class="param-type">Phaser.Sprite</span>
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<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
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@@ -2928,7 +3048,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<td class="type">
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<span class="param-type">Phaser.Sprite</span>
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<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
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@@ -3137,7 +3257,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-1001">line 1001</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-998">line 998</a>
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</li></ul></dd>
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@@ -3206,7 +3326,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-1027">line 1027</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-1024">line 1024</a>
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</li></ul></dd>
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@@ -3347,7 +3467,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-510">line 510</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-504">line 504</a>
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</li></ul></dd>
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@@ -3484,7 +3604,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-472">line 472</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-475">line 475</a>
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</li></ul></dd>
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@@ -3641,7 +3761,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-881">line 881</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-878">line 878</a>
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</li></ul></dd>
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@@ -3710,7 +3830,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-990">line 990</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-987">line 987</a>
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</li></ul></dd>
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@@ -3828,7 +3948,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-821">line 821</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-818">line 818</a>
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</li></ul></dd>
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@@ -4054,7 +4174,7 @@ For example if you had a stack of 6 sprites with the same priority IDs and one c
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-840">line 840</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-837">line 837</a>
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</li></ul></dd>
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|
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@@ -4222,7 +4342,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
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|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-969">line 969</a>
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-966">line 966</a>
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</li></ul></dd>
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|
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|
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@@ -4363,7 +4483,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
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|
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-754">line 754</a>
|
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-751">line 751</a>
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</li></ul></dd>
|
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|
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|
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@@ -4523,7 +4643,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
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|
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-738">line 738</a>
|
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-735">line 735</a>
|
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</li></ul></dd>
|
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|
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|
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@@ -4683,7 +4803,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
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|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-770">line 770</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-767">line 767</a>
|
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</li></ul></dd>
|
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|
||||
|
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@@ -4843,7 +4963,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-786">line 786</a>
|
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<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-783">line 783</a>
|
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</li></ul></dd>
|
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|
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|
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@@ -4980,7 +5100,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-802">line 802</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-799">line 799</a>
|
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</li></ul></dd>
|
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|
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|
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@@ -5121,7 +5241,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-346">line 346</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-349">line 349</a>
|
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</li></ul></dd>
|
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|
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|
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@@ -5258,7 +5378,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-416">line 416</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-419">line 419</a>
|
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</li></ul></dd>
|
||||
|
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|
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@@ -5395,7 +5515,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-402">line 402</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-405">line 405</a>
|
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</li></ul></dd>
|
||||
|
||||
|
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@@ -5524,7 +5644,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-374">line 374</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-377">line 377</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5661,7 +5781,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-444">line 444</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-447">line 447</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
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@@ -5798,7 +5918,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-458">line 458</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-461">line 461</a>
|
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</li></ul></dd>
|
||||
|
||||
|
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@@ -5935,7 +6055,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-430">line 430</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-433">line 433</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
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@@ -6072,7 +6192,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-388">line 388</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-391">line 391</a>
|
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</li></ul></dd>
|
||||
|
||||
|
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@@ -6209,7 +6329,7 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16
|
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|
||||
<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-360">line 360</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-363">line 363</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6347,7 +6467,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-316">line 316</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-319">line 319</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6489,7 +6609,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-331">line 331</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-334">line 334</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6712,7 +6832,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-953">line 953</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-950">line 950</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6740,7 +6860,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="start"><span class="type-signature"></span>start<span class="signature">(priority, useHandCursor)</span><span class="type-signature"> → {Phaser.Sprite}</span></h4>
|
||||
<h4 class="name" id="start"><span class="type-signature"></span>start<span class="signature">(priority, useHandCursor)</span><span class="type-signature"> → {<a href="Phaser.Sprite.html">Phaser.Sprite</a>}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
@@ -6889,7 +7009,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
</dd>
|
||||
@@ -6945,7 +7065,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-901">line 901</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-898">line 898</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7083,7 +7203,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-932">line 932</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-929">line 929</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7201,7 +7321,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-543">line 543</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-537">line 537</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7319,7 +7439,7 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-694">line 694</a>
|
||||
<a href="InputHandler.js.html">input/InputHandler.js</a>, <a href="InputHandler.js.html#sunlight-1-line-691">line 691</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7388,8 +7508,8 @@ This value is only set when the pointer is over this Sprite.</p>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Wed Oct 23 2013 13:52:01 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 16:16:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user