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Complete 0.9 release
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@@ -1,7 +1,12 @@
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/// <reference path="Game.ts" />
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/**
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* Phaser
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* Phaser - DynamicTexture
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*
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* A DynamicTexture can be thought of as a mini canvas into which you can draw anything.
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* Game Objects can be assigned a DynamicTexture, so when they render in the world they do so
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* based on the contents of the texture at the time. This allows you to create powerful effects
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* once and have them replicated across as many game objects as you like.
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*/
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module Phaser {
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