Complete 0.9 release

This commit is contained in:
Richard Davey
2013-04-18 16:49:08 +01:00
parent 64d57b8e05
commit a90606a28a
64 changed files with 1095 additions and 1210 deletions
+4 -13
View File
@@ -2,19 +2,10 @@
/// <reference path="Sprite.ts" />
/**
* This is a simple particle class that extends the default behavior
* of <code>Sprite</code> to have slightly more specialized behavior
* common to many game scenarios. You can override and extend this class
* just like you would <code>Sprite</code>. While <code>Emitter</code>
* used to work with just any old sprite, it now requires a
* <code>Particle</code> based class.
*
* @author Adam Atomic
* @author Richard Davey
*/
/**
* Phaser
* Phaser - Particle
*
* This is a simple particle class that extends a Sprite to have a slightly more
* specialised behaviour. It is used exclusively by the Emitter class and can be extended as required.
*/
module Phaser {