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Complete 0.9 release
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@@ -2,19 +2,10 @@
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/// <reference path="Sprite.ts" />
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/**
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* This is a simple particle class that extends the default behavior
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* of <code>Sprite</code> to have slightly more specialized behavior
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* common to many game scenarios. You can override and extend this class
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* just like you would <code>Sprite</code>. While <code>Emitter</code>
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* used to work with just any old sprite, it now requires a
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* <code>Particle</code> based class.
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*
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* @author Adam Atomic
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* @author Richard Davey
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*/
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/**
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* Phaser
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* Phaser - Particle
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*
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* This is a simple particle class that extends a Sprite to have a slightly more
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* specialised behaviour. It is used exclusively by the Emitter class and can be extended as required.
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*/
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module Phaser {
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