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Tilemap collision working but needs speeding up
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/*
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* grunt
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* http://gruntjs.com/
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*
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* Copyright (c) 2013 "Cowboy" Ben Alman
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* Licensed under the MIT license.
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* https://github.com/gruntjs/grunt/blob/master/LICENSE-MIT
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*/
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'use strict';
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// This seems to be required in Windows (as of Node.js 0.8.7) to ensure that
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// stdout/stderr are flushed before the process exits.
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// https://gist.github.com/3427148
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// https://gist.github.com/3427357
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exports.exit = function exit(exitCode) {
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if (process.stdout._pendingWriteReqs || process.stderr._pendingWriteReqs) {
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process.nextTick(function() {
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exit(exitCode);
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});
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} else {
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process.exit(exitCode);
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}
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};
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