mirror of
https://github.com/wassname/phaser.git
synced 2026-08-14 12:40:17 +08:00
Tilemap collision working but needs speeding up
This commit is contained in:
+17
@@ -0,0 +1,17 @@
|
||||
// This is a test fixture for a case where spawn receives incomplete
|
||||
// multibyte strings in separate data events.
|
||||
|
||||
// A multibyte buffer containing all our output. We will slice it later.
|
||||
// In this case we are using a Japanese word for hello / good day, where each
|
||||
// character takes three bytes.
|
||||
var fullOutput = new Buffer('こんにちは');
|
||||
|
||||
// Output one full character and one third of a character
|
||||
process.stdout.write(fullOutput.slice(0, 4));
|
||||
|
||||
// Output the rest of the string
|
||||
process.stdout.write(fullOutput.slice(4));
|
||||
|
||||
// Do the same for stderr
|
||||
process.stderr.write(fullOutput.slice(0, 4));
|
||||
process.stderr.write(fullOutput.slice(4));
|
||||
Reference in New Issue
Block a user