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Tilemap collision working but needs speeding up
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var code = Number(process.argv[2]);
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process.stdout.write('stdout\n');
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process.stderr.write('stderr\n');
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// Use instead of process.exit to ensure stdout/stderr are flushed
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// before exiting in Windows (Tested in Node.js v0.8.7)
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require('../../lib/util/exit').exit(code);
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