Tilemap collision working but needs speeding up

This commit is contained in:
Richard Davey
2013-04-25 20:05:56 +01:00
parent b8ab13fec8
commit b2e1434f5e
1336 changed files with 277759 additions and 6786 deletions
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# Usage Examples
```js
copy: {
main: {
files: [
{src: ['path/*'], dest: 'dest/', filter: 'isFile'}, // includes files in path
{src: ['path/**'], dest: 'dest/'}, // includes files in path and its subdirs
{expand: true, cwd: 'path/', src: ['**'], dest: 'dest/'}, // makes all src relative to cwd
{expand: true, flatten: true, src: ['path/**'], dest: 'dest/', filter: 'isFile'} // flattens results to a single level
]
}
}
```
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# Options
## processContent
Type: `Function(content, srcpath)`
This option is passed to `grunt.file.copy` as an advanced way to control the file contents that are copied.
## processContentExclude
Type: `String`
This option is passed to `grunt.file.copy` as an advanced way to control which file contents are processed.
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Task targets, files and options may be specified according to the grunt [Configuring tasks](http://gruntjs.com/configuring-tasks) guide.
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*This plugin was designed to work with Grunt 0.4.x. If you're still using grunt v0.3.x it's strongly recommended that [you upgrade](http://gruntjs.com/upgrading-from-0.3-to-0.4), but in case you can't please use [v0.3.2](https://github.com/gruntjs/grunt-contrib-copy/tree/grunt-0.3-stable).*