Phaser.Stage now extends PIXI.Stage, rather than containing a _stage object.

(Warning: currently breaks camera based code and pointers, as the scale property is removed).
This commit is contained in:
photonstorm
2014-02-12 23:12:36 +00:00
parent f6113ac6c4
commit b85f40df12
2 changed files with 1 additions and 6 deletions
-6
View File
@@ -51,12 +51,6 @@ Phaser.Stage = function (game, width, height) {
this.name = '_stage_root';
this.interactive = false;
/**
* @property {PIXI.Stage} display - The Pixi Stage which is hooked to the renderer.
*/
// this.display = this._stage;
/**
* @property {number} scaleMode - The current scaleMode.
*/