Started revamp of the Tilemap system. Also removed old 'Advanced Physics' and dropped in p2.js which is what I hope we'll eventually use.

This commit is contained in:
photonstorm
2013-10-11 04:42:11 +01:00
parent a7230aa769
commit b868c2cb1b
72 changed files with 6704 additions and 6454 deletions
+2 -1
View File
@@ -39,7 +39,8 @@ Phaser.RenderTexture = function (game, key, width, height) {
*/
this.height = height || 100;
/** I know this has a typo in it, but it's because the PIXI.RenderTexture does and we need to pair-up with it
/**
* I know this has a typo in it, but it's because the PIXI.RenderTexture does and we need to pair-up with it
* once they update pixi to fix the typo, we'll fix it here too :)
* @property {Description} indetityMatrix - Description.
*/