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Started revamp of the Tilemap system. Also removed old 'Advanced Physics' and dropped in p2.js which is what I hope we'll eventually use.
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@@ -39,7 +39,8 @@ Phaser.RenderTexture = function (game, key, width, height) {
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*/
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this.height = height || 100;
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/** I know this has a typo in it, but it's because the PIXI.RenderTexture does and we need to pair-up with it
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/**
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* I know this has a typo in it, but it's because the PIXI.RenderTexture does and we need to pair-up with it
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* once they update pixi to fix the typo, we'll fix it here too :)
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* @property {Description} indetityMatrix - Description.
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*/
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