It loops but still problems on the constructor

This commit is contained in:
Webeled
2013-09-16 17:40:56 +02:00
parent fc584cf6bc
commit bb9761aaf4
6 changed files with 71 additions and 13 deletions
+3 -8
View File
@@ -7,7 +7,7 @@
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update, render: render });
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create});
function preload() {
@@ -27,20 +27,15 @@
music = game.add.audio('squit',1,true);
music.play();
music.play('',0,1,true);
s = game.add.sprite(game.world.centerX, game.world.centerY, 'spyro');
s.anchor.setTo(0.5, 0.5);
}
function update() {
//s.rotation += 0.01;
}
function render() {
game.debug.renderSoundInfo(music, 20, 32);
}
})();