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It loops but still problems on the constructor
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@@ -10,7 +10,7 @@
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* @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License
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* @class Phaser.Camera
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* @class Stage
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* @constructor
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* @param game {Phaser.Game} game reference to the currently running game.
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* @param width {number} width of the canvas element
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@@ -115,7 +115,7 @@ Phaser.World.prototype = {
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/**
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* Destroyer of worlds.
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* @method setSize
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* @method destroy
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*/
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destroy: function () {
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