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SoundManager converted and playing audio :)
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@@ -295,7 +295,7 @@ Phaser.Game.prototype = {
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this.time = new Phaser.Time(this);
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this.tweens = new Phaser.TweenManager(this);
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this.input = new Phaser.Input(this);
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// this.sound = new Phaser.SoundManager(this);
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this.sound = new Phaser.SoundManager(this);
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// this.physics = new Phaser.Physics.PhysicsManager(this);
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this.plugins = new Phaser.PluginManager(this, this);
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this.net = new Phaser.Net(this);
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@@ -379,7 +379,7 @@ Phaser.Game.prototype = {
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this.input.update();
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this.tweens.update();
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// this.stage.update();
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// this.sound.update();
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this.sound.update();
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// this.physics.update();
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this.world.update();
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this.state.update();
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