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More docs coming on.
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+2
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@@ -67,7 +67,7 @@ Phaser.Touch = function (game) {
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this.touchCancelCallback = null;
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/**
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* @property {bool} preventDefault - Description.
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* @property {boolean} preventDefault - Description.
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* @default
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*/
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this.preventDefault = true;
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@@ -81,7 +81,7 @@ Phaser.Touch.prototype = {
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/**
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* You can disable all Input by setting disabled = true. While set all new input related events will be ignored.
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* @method disabled
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* @return {bool}
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* @return {boolean}
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*/
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disabled: false,
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