More docs coming on.

This commit is contained in:
Richard Davey
2013-10-01 16:39:39 +01:00
parent a38ad2d1a9
commit ca113b85aa
80 changed files with 10121 additions and 4763 deletions
+4 -4
View File
@@ -36,7 +36,7 @@ Phaser.Utils.Debug = function (game) {
this.lineHeight = 16;
/**
* @property {bool} renderShadow - Description.
* @property {boolean} renderShadow - Description.
*/
this.renderShadow = true;
@@ -185,8 +185,8 @@ Phaser.Utils.Debug.prototype = {
* Description.
* @method renderSpriteCorners
* @param {Phaser.Sprite} sprite - The sprite to be rendered.
* @param {bool} showText - Description.
* @param {bool} showBounds - Description.
* @param {boolean} showText - Description.
* @param {boolean} showBounds - Description.
* @param {string} color - Description.
*/
renderSpriteCorners: function (sprite, showText, showBounds, color) {
@@ -302,7 +302,7 @@ Phaser.Utils.Debug.prototype = {
* Renders the Pointer.circle object onto the stage in green if down or red if up.
* @method renderDebug
* @param {Description} pointer - Description.
* @param {bool} hideIfUp - Description.
* @param {boolean} hideIfUp - Description.
* @param {string} downColor - Description.
* @param {string} upColor - Description.
* @param {string} color - Description.