diff --git a/README.md b/README.md index 6880acc2..7a37845e 100644 --- a/README.md +++ b/README.md @@ -41,7 +41,7 @@ Version 1.0.7 (in progress in the dev branch) * Added World.postUpdate - all sprite position changes, as a result of physics, happen here before the render. * Complete overhaul of Physics.Arcade.Body - now significantly more stable and faster too. * Updated ArcadePhysics.separateX/Y to use new body system - much better results now. -* QuadTree bug found in 1.0.5 now fixed. The QuadTree is updated properly now using worldTransform values. +* QuadTree bug found in 1.0.5 now fixed. The QuadTree is updated properly now using localTransform values. * Fixed the Bounce.In and Bounce.InOut tweens (thanks XekeDeath) * Renamed Phaser.Text.text to Phaser.Text.content to avoid conflict and overwrite from Pixi local var. * Renamed Phaser.Text.style to Phaser.Text.font to avoid conflict and overwrite from Pixi local var. diff --git a/examples/assets/games/tanks/bullet.png b/examples/assets/games/tanks/bullet.png new file mode 100644 index 00000000..a8e639a0 Binary files /dev/null and b/examples/assets/games/tanks/bullet.png differ diff --git a/examples/buttons/rotated buttons.php b/examples/buttons/rotated buttons.php index b125c634..10ebf1ed 100644 --- a/examples/buttons/rotated buttons.php +++ b/examples/buttons/rotated buttons.php @@ -5,8 +5,6 @@