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Lots of JSDocs updates in the gameobjects folder
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@@ -2,7 +2,6 @@
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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* @module Phaser.BitmapText
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*/
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/**
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@@ -12,10 +11,10 @@
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* @class Phaser.BitmapText
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* @constructor
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* @param {Phaser.Game} game - A reference to the currently running game.
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* @param {number} x - X position of Description.
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* @param {number} y - Y position of Description.
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* @param {string} text - Description.
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* @param {string} style - Description.
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* @param {number} x - X position of the new bitmapText object.
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* @param {number} y - Y position of the new bitmapText object.
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* @param {string} text - The actual text that will be written.
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* @param {object} style - The style object containing style attributes like font, font size , etc.
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*/
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Phaser.BitmapText = function (game, x, y, text, style) {
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