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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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@@ -328,6 +328,8 @@ Phaser.Animation.prototype = {
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};
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Phaser.Animation.prototype.constructor = Phaser.Animation;
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/**
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* @name Phaser.Animation#paused
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* @property {boolean} paused - Gets and sets the paused state of this Animation.
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