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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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@@ -583,6 +583,8 @@ Phaser.Pointer.prototype = {
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};
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Phaser.Pointer.prototype.constructor = Phaser.Pointer;
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/**
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* How long the Pointer has been depressed on the touchscreen. If not currently down it returns -1.
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* @name Phaser.Pointer#duration
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