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Game.add.renderTexture now has the addToCache parameter. If set the texture will be stored in Game.Cache and can be retrieved with Cache.getTexture(key).
Game.add.bitmapData now has the addToCache parameter. If set the texture will be stored in Game.Cache and can be retrieved with Cache.getBitmapData(key).
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@@ -99,8 +99,6 @@
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<script src="$path/src/pixi/textures/Texture.js"></script>
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<script src="$path/src/pixi/textures/RenderTexture.js"></script>
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<script src="$path/src/math/Math.js"></script>
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<script src="$path/src/core/Camera.js"></script>
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<script src="$path/src/core/State.js"></script>
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<script src="$path/src/core/StateManager.js"></script>
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@@ -144,10 +142,10 @@
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<script src="$path/src/system/Device.js"></script>
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<script src="$path/src/system/RequestAnimationFrame.js"></script>
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<script src="$path/src/math/Math.js"></script>
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<script src="$path/src/math/RandomDataGenerator.js"></script>
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<script src="$path/src/math/QuadTree.js"></script>
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<script src="$path/src/net/Net.js"></script>
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<script src="$path/src/tween/TweenManager.js"></script>
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