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Fullscreen mode now uses window.outerWidth/Height when using EXACT_FIT as the scale mode, which fixes input coordinate errors (fixes #232)
Fullscreen mode now works in Internet Explorer and uses the new fullscreen non-prefix call.
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@@ -51,7 +51,7 @@ function onLeaveFullScreen() {
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function gofull() {
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game.scale.startFullScreen();
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game.scale.startFullScreen(false);
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}
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@@ -106,11 +106,15 @@
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<input type="button" id="step" value="step" />
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<input type="button" id="start" value="start" style="margin-left: 32px" />
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<div style="padding: 32px">
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<h2>work in progress examples</h2>
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<?php
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echo printJSLinks('wip', $files);
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?>
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</div>
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</body>
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</html>
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