Added the new Button game object and various other input and tilemap fixes.

This commit is contained in:
Richard Davey
2013-07-12 03:28:46 +01:00
parent c81cf0c882
commit dcce99ec60
42 changed files with 1898 additions and 363 deletions
+3
View File
@@ -36,6 +36,9 @@ module Phaser {
this.ID = id;
this.z = id;
width = this.game.math.clamp(width, this.game.stage.width, 1);
height = this.game.math.clamp(height, this.game.stage.height, 1);
// The view into the world we wish to render (by default the full game world size)
// The size of this Rect is the same as screenView, but the values are all in world coordinates instead of screen coordinates
this.worldView = new Rectangle(0, 0, width, height);