Added the new Button game object and various other input and tilemap fixes.

This commit is contained in:
Richard Davey
2013-07-12 03:28:46 +01:00
parent c81cf0c882
commit dcce99ec60
42 changed files with 1898 additions and 363 deletions
+1 -1
View File
@@ -72,7 +72,7 @@ module Phaser {
public renderGameObject(object) {
if (object.type == Types.SPRITE)
if (object.type == Types.SPRITE || object.type == Types.BUTTON)
{
this.renderSprite(this._camera, object);
}