ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.

This commit is contained in:
photonstorm
2013-12-17 16:48:03 +00:00
parent a0961f27df
commit dd7ae12271
13 changed files with 250 additions and 42 deletions
@@ -25,7 +25,6 @@ PIXI.WebGLRenderGroup = function(gl, transparent)
this.batchs = [];
this.toRemove = [];
console.log(this.transparent)
this.filterManager = new PIXI.WebGLFilterManager(this.transparent);
}