From 3236ea6b2416a7cffe2acbefd4e6bc1f00ba1add Mon Sep 17 00:00:00 2001 From: Lucas Monteverde Date: Tue, 21 Jan 2014 00:19:42 -0200 Subject: [PATCH 01/18] Custom JSON loader Added a method in the Loader that enable the load of custom json files, to be used like a the general settings of the game. loading: game.load.json (key, url); retrieving data from json file: game.cache.getText(key); --- src/loader/Loader.js | 25 ++++++++++++++++++++++--- 1 file changed, 22 insertions(+), 3 deletions(-) diff --git a/src/loader/Loader.js b/src/loader/Loader.js index 0fc5ac00..b016f306 100644 --- a/src/loader/Loader.js +++ b/src/loader/Loader.js @@ -368,6 +368,22 @@ Phaser.Loader.prototype = { return this; }, + + /** + * Add a custom JSON file to the Loader. + * + * @method Phaser.Loader#json + * @param {string} key - Unique asset key of the json file. + * @param {string} url - URL of the json file. + * @return {Phaser.Loader} This Loader instance. + */ + json: function (key, url) { + + this.addToFileList('json', key, url); + + return this; + + }, /** * Add a binary file to the Loader. It will be loaded via xhr with a responseType of "arraybuffer". You can specify an optional callback to process the file after load. @@ -826,12 +842,12 @@ Phaser.Loader.prototype = { } break; - case 'tilemap': + case 'json': this._xhr.open("GET", this.baseURL + file.url, true); this._xhr.responseType = "text"; - if (file.format === Phaser.Tilemap.TILED_JSON) + if (!file.format || file.format === Phaser.Tilemap.TILED_JSON) { this._xhr.onload = function () { return _this.jsonLoadComplete(_this._fileIndex); @@ -853,7 +869,6 @@ Phaser.Loader.prototype = { }; this._xhr.send(); break; - case 'text': case 'script': this._xhr.open("GET", this.baseURL + file.url, true); @@ -1112,6 +1127,10 @@ Phaser.Loader.prototype = { { this.game.cache.addTilemap(file.key, file.url, data, file.format); } + else if (file.type === 'json') + { + this.game.cache.addText(file.key, file.url, data); + } else { this.game.cache.addTextureAtlas(file.key, file.url, file.data, data, file.format); From 8628c5b2f3f2908a45a412bb94b1d0b97fc8eee5 Mon Sep 17 00:00:00 2001 From: Manuel Giesa Date: Fri, 7 Feb 2014 17:45:46 +0100 Subject: [PATCH 02/18] Added a warning when the expected image dimensions of the tile set do not match the actual dimensions. --- src/tilemap/TilemapParser.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/tilemap/TilemapParser.js b/src/tilemap/TilemapParser.js index b9f1a8eb..08901313 100644 --- a/src/tilemap/TilemapParser.js +++ b/src/tilemap/TilemapParser.js @@ -319,6 +319,10 @@ Phaser.TilemapParser = { newSet.columns = (set.imagewidth - set.margin) / (set.tilewidth + set.spacing); newSet.total = newSet.rows * newSet.columns; + if (newSet.rows % 1 !== 0 || newSet.columns % 1 !== 0) { + console.warn('TileSet image dimensions do not match expected dimensions.'); + } + tilesets.push(newSet); } From c57071bd98a766a16c6b81d1397e0d04f8fa2122 Mon Sep 17 00:00:00 2001 From: bunnyhero Date: Sun, 16 Feb 2014 21:11:08 -0500 Subject: [PATCH 03/18] Return a value from Phaser.Physics.Arcade.intersects. --- src/physics/arcade/ArcadePhysics.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/physics/arcade/ArcadePhysics.js b/src/physics/arcade/ArcadePhysics.js index 9e73a67c..a91d2faf 100644 --- a/src/physics/arcade/ArcadePhysics.js +++ b/src/physics/arcade/ArcadePhysics.js @@ -817,7 +817,7 @@ Phaser.Physics.Arcade.prototype = { if (a.width <= 0 || a.height <= 0 || b.width <= 0 || b.height <= 0) { - result = false; + return false; } result = !(a.right < b.left || a.bottom < b.top || a.left > b.right || a.top > b.bottom); @@ -827,6 +827,7 @@ Phaser.Physics.Arcade.prototype = { a.removeContact(b); } + return result; }, /** From 16dc2c1597da5ff90bea7e47b68bff34a253d62c Mon Sep 17 00:00:00 2001 From: Georgios Kaleadis Date: Tue, 18 Feb 2014 11:26:10 +0100 Subject: [PATCH 04/18] patch for PixiPatch so render masks again --- src/PixiPatch.js | 45 +++++++++++++++++++++++++-------------------- 1 file changed, 25 insertions(+), 20 deletions(-) diff --git a/src/PixiPatch.js b/src/PixiPatch.js index a71923ca..f13a43f2 100644 --- a/src/PixiPatch.js +++ b/src/PixiPatch.js @@ -134,27 +134,32 @@ PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject, rend } else if (displayObject instanceof PIXI.FilterBlock) { - if (displayObject.open) + if(displayObject.data instanceof PIXI.Graphics) { - this.context.save(); - - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; - - this.context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - - displayObject.mask.worldAlpha = 0.5; - - this.context.worldAlpha = 0; - - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, this.context); - this.context.clip(); - - displayObject.mask.worldAlpha = cacheAlpha; - } - else - { - this.context.restore(); + var mask = displayObject.data; + + if(displayObject.open) + { + this.context.save(); + + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; + + this.context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]); + + mask.worldAlpha = 0.5; + + this.context.worldAlpha = 0; + + PIXI.CanvasGraphics.renderGraphicsMask(mask, this.context); + this.context.clip(); + + mask.worldAlpha = cacheAlpha; + } + else + { + this.context.restore(); + } } } // count++ From e8559fb7358285d99c22385408c9bbdeeb481db0 Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Tue, 18 Feb 2014 21:33:34 -0500 Subject: [PATCH 05/18] Fix typo of Phaser.Key#justReleased for docs --- src/input/Key.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/input/Key.js b/src/input/Key.js index 853502bd..11419031 100644 --- a/src/input/Key.js +++ b/src/input/Key.js @@ -156,7 +156,7 @@ Phaser.Key.prototype = { /** * Returns the "just released" state of the Key. Just released is considered as being true if the key was released within the duration given (default 250ms) - * @method Phaser.Key#justPressed + * @method Phaser.Key#justReleased * @param {number} [duration=250] - The duration below which the key is considered as being just released. * @return {boolean} True if the key is just released otherwise false. */ From 7db37bf5d511a4804680c2ee465bba9aa59825fb Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 08:32:05 -0500 Subject: [PATCH 06/18] Fix typos of method names in Button.js for docs --- src/gameobjects/Button.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gameobjects/Button.js b/src/gameobjects/Button.js index ad153e26..a7cc558e 100644 --- a/src/gameobjects/Button.js +++ b/src/gameobjects/Button.js @@ -475,7 +475,7 @@ Phaser.Button.prototype.onInputOverHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputOutHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -501,7 +501,7 @@ Phaser.Button.prototype.onInputOutHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputDownHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -527,7 +527,7 @@ Phaser.Button.prototype.onInputDownHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputUpHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ From d964ef7d0a331e6a93684e949e87645a6ed7e98a Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 09:42:16 -0500 Subject: [PATCH 07/18] Fix typos in Phaser.Group#forEachExists for docs --- src/core/Group.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/Group.js b/src/core/Group.js index 5fa52339..1785ef81 100644 --- a/src/core/Group.js +++ b/src/core/Group.js @@ -1004,11 +1004,11 @@ Phaser.Group.prototype = { }, /** - * Allows you to call your own function on each alive member of this Group (where child.alive=true). You must pass the callback and context in which it will run. + * Allows you to call your own function on each existing member of this Group (where child.exists=true). You must pass the callback and context in which it will run. * You can add as many parameters as you like, which will all be passed to the callback along with the child. - * For example: Group.forEachAlive(causeDamage, this, 500) + * For example: Group.forEachExists(causeDamage, this, 500) * - * @method Phaser.Group#forEachAlive + * @method Phaser.Group#forEachExists * @param {function} callback - The function that will be called. Each child of the Group will be passed to it as its first parameter. * @param {Object} callbackContext - The context in which the function should be called (usually 'this'). */ From 26415094b6ce1a3fa5c0b7c832004f62924ef8c0 Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 11:08:11 -0500 Subject: [PATCH 08/18] Fix typo of Phaser.Point#setMagnitude for docs --- src/geom/Point.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/geom/Point.js b/src/geom/Point.js index 029341c5..fad28288 100644 --- a/src/geom/Point.js +++ b/src/geom/Point.js @@ -243,7 +243,7 @@ Phaser.Point.prototype = { /** * Alters the length of the vector without changing the direction - * @method Phaser.Point#getMagnitude + * @method Phaser.Point#setMagnitude * @param {number} magnitude the desired magnitude of the resulting vector * @return {Phaser.Point} the modified original vector */ From 232d022aaa46ce12e23b7b8d92c29786c5d07dbf Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 11:18:09 -0500 Subject: [PATCH 09/18] Fix typo of Phaser.SinglePad#addCallbacks for docs This typo was causing this method to appear in the wrong page of the docs --- src/input/SinglePad.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/input/SinglePad.js b/src/input/SinglePad.js index 5c6943e0..05d3da1f 100644 --- a/src/input/SinglePad.js +++ b/src/input/SinglePad.js @@ -117,7 +117,7 @@ Phaser.SinglePad.prototype = { /** * Add callbacks to the this Gamepad to handle connect/disconnect/button down/button up/axis change/float value buttons - * @method Phaser.Gamepad#addCallbacks + * @method Phaser.SinglePad#addCallbacks * @param {Object} context - The context under which the callbacks are run. * @param {Object} callbacks - Object that takes six different callbak methods: * onConnectCallback, onDisconnectCallback, onDownCallback, onUpCallback, onAxisCallback, onFloatCallback From 3c6bee8dda969e15c8aa7b62d01f1f1cb114863d Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 13:21:38 -0500 Subject: [PATCH 10/18] Fix typo for Phaser.InputHandler#pointerDragged for docs --- src/input/InputHandler.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/input/InputHandler.js b/src/input/InputHandler.js index 658735f0..16da74a2 100644 --- a/src/input/InputHandler.js +++ b/src/input/InputHandler.js @@ -472,7 +472,7 @@ Phaser.InputHandler.prototype = { /** * Is this sprite being dragged by the mouse or not? - * @method Phaser.InputHandler#pointerTimeOut + * @method Phaser.InputHandler#pointerDragged * @param {Phaser.Pointer} pointer * @return {number} */ From 0727541e05194b7258dd2302e8c97be6fba07c2f Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 13:47:54 -0500 Subject: [PATCH 11/18] Fix typo of Phaser.Line.intersectsPoints for docs --- src/geom/Line.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/geom/Line.js b/src/geom/Line.js index 2e8e4fe5..cd347e61 100644 --- a/src/geom/Line.js +++ b/src/geom/Line.js @@ -186,7 +186,7 @@ Object.defineProperty(Phaser.Line.prototype, "perpSlope", { * Returns the intersection segment of AB and EF as a Point, or null if there is no intersection. * Adapted from code by Keith Hair * -* @method Phaser.Line.intersects +* @method Phaser.Line.intersectsPoints * @param {Phaser.Point} a - The start of the first Line to be checked. * @param {Phaser.Point} b - The end of the first line to be checked. * @param {Phaser.Point} e - The start of the second Line to be checked. From 936092cba137a623a80b35db98b7802c42ac57cb Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 14:05:04 -0500 Subject: [PATCH 12/18] Fix typo of Phaser.Math#fuzzyLessThan for docs --- src/math/Math.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/math/Math.js b/src/math/Math.js index feec5c53..312d39a2 100644 --- a/src/math/Math.js +++ b/src/math/Math.js @@ -32,7 +32,7 @@ Phaser.Math = { /** * a is fuzzyLessThan b if it is less than b + ε. - * @method Phaser.Math#fuzzyEqual + * @method Phaser.Math#fuzzyLessThan * @param {number} a * @param {number} b * @param {number} epsilon From b9deb43c8842e6c47a9605773e726d03fbaf99c8 Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 15:48:38 -0500 Subject: [PATCH 13/18] Fix typo of Phaser.Graphics.prototype.destroy for docs The method was appearing in the wrong file in the documentation --- src/gameobjects/Graphics.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gameobjects/Graphics.js b/src/gameobjects/Graphics.js index 742abafc..437d018d 100644 --- a/src/gameobjects/Graphics.js +++ b/src/gameobjects/Graphics.js @@ -36,7 +36,7 @@ Phaser.Graphics.prototype.constructor = Phaser.Graphics; /** * Destroy this Graphics instance. * -* @method Phaser.Sprite.prototype.destroy +* @method Phaser.Graphics.prototype.destroy */ Phaser.Graphics.prototype.destroy = function() { From d5e45c22e98ae25f801057df1f00a0daceb961b2 Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 16:16:23 -0500 Subject: [PATCH 14/18] Fix typo of Phaser.BitmapText.prototype.destroy for docs --- src/gameobjects/BitmapText.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gameobjects/BitmapText.js b/src/gameobjects/BitmapText.js index 2bab27f2..2ffe38d7 100644 --- a/src/gameobjects/BitmapText.js +++ b/src/gameobjects/BitmapText.js @@ -154,7 +154,7 @@ Phaser.BitmapText.prototype.update = function() { } /** -* @method Phaser.Text.prototype.destroy +* @method Phaser.BitmapText.prototype.destroy */ Phaser.BitmapText.prototype.destroy = function() { From 0fbbb887fc82cd43e78d314346f06905473c8a7e Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 21:48:59 -0500 Subject: [PATCH 15/18] Fix typo of Phaser.TweenManager#pauseAll for docs --- src/tween/TweenManager.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/tween/TweenManager.js b/src/tween/TweenManager.js index 45facbdc..0d7559ab 100644 --- a/src/tween/TweenManager.js +++ b/src/tween/TweenManager.js @@ -174,7 +174,7 @@ Phaser.TweenManager.prototype = { /** * Pauses all currently running tweens. * - * @method Phaser.TweenManager#update + * @method Phaser.TweenManager#pauseAll */ pauseAll: function () { @@ -186,7 +186,7 @@ Phaser.TweenManager.prototype = { }, /** - * Pauses all currently paused tweens. + * Resumes all currently paused tweens. * * @method Phaser.TweenManager#resumeAll */ From 6dca66c501c927cf2756a89d7ed8a759aa13f892 Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 22:17:38 -0500 Subject: [PATCH 16/18] Fix typo of Phaser.World#preUpdate for docs --- src/core/World.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/World.js b/src/core/World.js index 0bb15ddd..cdf8360a 100644 --- a/src/core/World.js +++ b/src/core/World.js @@ -64,7 +64,7 @@ Phaser.World.prototype.boot = function () { * This is called automatically after the plugins preUpdate and before the State.update. * Most objects have preUpdate methods and it's where initial movement, drawing and calculations are done. * -* @method Phaser.World#update +* @method Phaser.World#preUpdate */ Phaser.World.prototype.preUpdate = function () { From f4ff4d88feddd1fd6041a13c44844cb5368dad08 Mon Sep 17 00:00:00 2001 From: photonstorm Date: Mon, 24 Feb 2014 01:28:13 +0000 Subject: [PATCH 17/18] 1.1.6 release. The final of the 1.1 branch. --- README.md | 69 +-- changelog.md | 18 + docs/Animation.js.html | 2 +- docs/AnimationManager.js.html | 2 +- docs/AnimationParser.js.html | 2 +- docs/ArcadePhysics.js.html | 41 +- docs/BitmapData.js.html | 2 +- docs/BitmapText.js.html | 4 +- docs/Body.js.html | 5 +- docs/Button.js.html | 8 +- docs/Cache.js.html | 2 +- docs/Camera.js.html | 2 +- docs/Canvas.js.html | 2 +- docs/Circle.js.html | 2 +- docs/Color.js.html | 2 +- docs/DOMSprite.js.html | 2 +- docs/Debug.js.html | 2 +- docs/Device.js.html | 2 +- docs/Easing.js.html | 2 +- docs/Emitter.js.html | 2 +- docs/Events.js.html | 2 +- docs/Filter.js.html | 2 +- docs/Frame.js.html | 2 +- docs/FrameData.js.html | 2 +- docs/Game.js.html | 2 +- docs/GameObjectFactory.js.html | 2 +- docs/Gamepad.js.html | 2 +- docs/GamepadButton.js.html | 2 +- docs/Graphics.js.html | 4 +- docs/Group.js.html | 8 +- docs/Input.js.html | 2 +- docs/InputHandler.js.html | 4 +- docs/Key.js.html | 4 +- docs/Keyboard.js.html | 2 +- docs/Line.js.html | 4 +- docs/LinkedList.js.html | 2 +- docs/Loader.js.html | 27 +- docs/LoaderParser.js.html | 2 +- docs/MSPointer.js.html | 2 +- docs/Math.js.html | 4 +- docs/Mouse.js.html | 2 +- docs/Net.js.html | 2 +- docs/Particles.js.html | 2 +- docs/Phaser.Animation.html | 2 +- docs/Phaser.AnimationManager.html | 2 +- docs/Phaser.AnimationParser.html | 2 +- docs/Phaser.BitmapData.html | 2 +- docs/Phaser.BitmapText.html | 67 ++- docs/Phaser.Button.html | 12 +- docs/Phaser.Cache.html | 2 +- docs/Phaser.Camera.html | 2 +- docs/Phaser.Canvas.html | 2 +- docs/Phaser.Circle.html | 2 +- docs/Phaser.Color.html | 2 +- docs/Phaser.DOMSprite.html | 2 +- docs/Phaser.Device.html | 2 +- docs/Phaser.Easing.Back.html | 2 +- docs/Phaser.Easing.Bounce.html | 2 +- docs/Phaser.Easing.Circular.html | 2 +- docs/Phaser.Easing.Cubic.html | 2 +- docs/Phaser.Easing.Elastic.html | 2 +- docs/Phaser.Easing.Exponential.html | 2 +- docs/Phaser.Easing.Linear.html | 2 +- docs/Phaser.Easing.Quadratic.html | 2 +- docs/Phaser.Easing.Quartic.html | 2 +- docs/Phaser.Easing.Quintic.html | 2 +- docs/Phaser.Easing.Sinusoidal.html | 2 +- docs/Phaser.Easing.html | 2 +- docs/Phaser.Events.html | 2 +- docs/Phaser.Filter.html | 2 +- docs/Phaser.Frame.html | 2 +- docs/Phaser.FrameData.html | 2 +- docs/Phaser.Game.html | 2 +- docs/Phaser.GameObjectFactory.html | 2 +- docs/Phaser.Gamepad.html | 144 +----- docs/Phaser.GamepadButton.html | 2 +- docs/Phaser.Graphics.html | 75 ++- docs/Phaser.Group.html | 288 ++++++------ docs/Phaser.Input.html | 2 +- docs/Phaser.InputHandler.html | 276 +++++------ docs/Phaser.Key.html | 4 +- docs/Phaser.Keyboard.html | 2 +- docs/Phaser.Line.html | 548 +++++++++++----------- docs/Phaser.LinkedList.html | 2 +- docs/Phaser.Loader.html | 206 +++++++- docs/Phaser.LoaderParser.html | 2 +- docs/Phaser.MSPointer.html | 2 +- docs/Phaser.Math.html | 376 +++++++-------- docs/Phaser.Mouse.html | 2 +- docs/Phaser.Net.html | 2 +- docs/Phaser.Particles.Arcade.Emitter.html | 298 ++++++------ docs/Phaser.Particles.html | 2 +- docs/Phaser.Physics.Arcade.Body.html | 70 +-- docs/Phaser.Physics.Arcade.html | 206 +------- docs/Phaser.Physics.html | 2 +- docs/Phaser.Plugin.html | 2 +- docs/Phaser.PluginManager.html | 2 +- docs/Phaser.Point.html | 284 +++++------ docs/Phaser.Pointer.html | 2 +- docs/Phaser.Polygon.html | 2 +- docs/Phaser.QuadTree.html | 2 +- docs/Phaser.RandomDataGenerator.html | 2 +- docs/Phaser.Rectangle.html | 2 +- docs/Phaser.RenderTexture.html | 2 +- docs/Phaser.RequestAnimationFrame.html | 2 +- docs/Phaser.Signal.html | 2 +- docs/Phaser.SinglePad.html | 144 +++++- docs/Phaser.Sound.html | 2 +- docs/Phaser.SoundManager.html | 2 +- docs/Phaser.Sprite.html | 71 +-- docs/Phaser.Stage.html | 2 +- docs/Phaser.StageScaleMode.html | 2 +- docs/Phaser.State.html | 2 +- docs/Phaser.StateManager.html | 2 +- docs/Phaser.Text.html | 67 +-- docs/Phaser.Tile.html | 2 +- docs/Phaser.TileSprite.html | 76 +-- docs/Phaser.Tilemap.html | 2 +- docs/Phaser.TilemapLayer.html | 2 +- docs/Phaser.TilemapParser.html | 2 +- docs/Phaser.Tileset.html | 2 +- docs/Phaser.Time.html | 2 +- docs/Phaser.Timer.html | 2 +- docs/Phaser.TimerEvent.html | 2 +- docs/Phaser.Touch.html | 2 +- docs/Phaser.Tween.html | 2 +- docs/Phaser.TweenManager.html | 142 +++--- docs/Phaser.Utils.Debug.html | 2 +- docs/Phaser.Utils.html | 2 +- docs/Phaser.World.html | 438 ++++++++--------- docs/Phaser.html | 2 +- docs/Phaser.js.html | 4 +- docs/Plugin.js.html | 2 +- docs/PluginManager.js.html | 2 +- docs/Point.js.html | 4 +- docs/Pointer.js.html | 2 +- docs/Polygon.js.html | 2 +- docs/QuadTree.js.html | 2 +- docs/RandomDataGenerator.js.html | 2 +- docs/Rectangle.js.html | 2 +- docs/RenderTexture.js.html | 2 +- docs/RequestAnimationFrame.js.html | 2 +- docs/SAT.js.html | 2 +- docs/Signal.js.html | 2 +- docs/SignalBinding.html | 2 +- docs/SignalBinding.js.html | 2 +- docs/SinglePad.js.html | 4 +- docs/Sound.js.html | 2 +- docs/SoundManager.js.html | 2 +- docs/Sprite.js.html | 2 +- docs/Stage.js.html | 2 +- docs/StageScaleMode.js.html | 2 +- docs/State.js.html | 2 +- docs/StateManager.js.html | 2 +- docs/Text.js.html | 2 +- docs/Tile.js.html | 2 +- docs/TileSprite.js.html | 2 +- docs/Tilemap.js.html | 2 +- docs/TilemapLayer.js.html | 2 +- docs/TilemapParser.js.html | 6 +- docs/Tileset.js.html | 2 +- docs/Time.js.html | 2 +- docs/Timer.js.html | 2 +- docs/TimerEvent.js.html | 2 +- docs/Touch.js.html | 2 +- docs/Tween.js.html | 2 +- docs/TweenManager.js.html | 6 +- docs/Utils.js.html | 2 +- docs/World.js.html | 4 +- docs/classes.list.html | 2 +- docs/global.html | 2 +- docs/index.html | 63 +-- docs/namespaces.list.html | 2 +- examples/_site/examples.json | 4 + examples/_site/js/phaser-viewer.js | 2 +- examples/_site/view_full.html | 2 +- examples/assets/games/golf/arrow.png | Bin 0 -> 1201 bytes examples/assets/games/golf/ball.png | Bin 0 -> 1108 bytes examples/assets/games/golf/course1.json | 93 ++++ examples/assets/games/golf/course1.tmx | 467 ++++++++++++++++++ examples/assets/games/golf/course2.json | 79 ++++ examples/assets/games/golf/course2.tmx | 466 ++++++++++++++++++ examples/assets/games/golf/course3.json | 79 ++++ examples/assets/games/golf/course3.tmx | 466 ++++++++++++++++++ examples/assets/games/golf/grass.png | Bin 0 -> 180900 bytes examples/assets/games/golf/hole.png | Bin 0 -> 392 bytes examples/assets/games/golf/tiles.png | Bin 0 -> 73490 bytes examples/games/golf.js | 252 ++++++++++ examples/index.html | 2 +- examples/sideview.html | 2 +- package.json | 2 +- src/Phaser.js | 2 +- src/physics/arcade/ArcadePhysics.js | 36 +- src/physics/arcade/Body.js | 3 +- 194 files changed, 4070 insertions(+), 2236 deletions(-) create mode 100644 examples/assets/games/golf/arrow.png create mode 100644 examples/assets/games/golf/ball.png create mode 100644 examples/assets/games/golf/course1.json create mode 100644 examples/assets/games/golf/course1.tmx create mode 100644 examples/assets/games/golf/course2.json create mode 100644 examples/assets/games/golf/course2.tmx create mode 100644 examples/assets/games/golf/course3.json create mode 100644 examples/assets/games/golf/course3.tmx create mode 100644 examples/assets/games/golf/grass.png create mode 100644 examples/assets/games/golf/hole.png create mode 100644 examples/assets/games/golf/tiles.png create mode 100644 examples/games/golf.js diff --git a/README.md b/README.md index d7764c7a..7924e7ed 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,11 @@ ![Phaser Logo](http://www.photonstorm.com/wp-content/uploads/2013/09/phaser_10_release.jpg) -Phaser 1.1.5 +Phaser 1.1.6 ============ Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering. -Version: 1.1.5 "Saldaea" - Released: 12th February 2014 +Version: 1.1.6 "Shienar" - Released: 24th February 2014 By Richard Davey, [Photon Storm](http://www.photonstorm.com) @@ -23,7 +23,7 @@ By Richard Davey, [Photon Storm](http://www.photonstorm.com) Welcome to Phaser ----------------- -This 1.1.5 release is released to address issues in 1.1.4 that we didn't want you to have to wait too long for. +1.1.6 is the final point release before Phaser 2.0 is released this March. As you may know we had planned to release 1.1.4 at the end of 2013. For various reasons this didn't quite happen, but we're happy to announce it's finally out! There have been some dramatic changes internally, and if you make use of either the physics systems or tilemaps then you are going to need to update your code. Hopefully only a little bit, but there have been a number of core API changes which we detail below. There are also a host of new features, the headliners being: @@ -46,10 +46,12 @@ Phaser is everything we ever wanted from an HTML5 game framework. It powers all ![MiniCybernoid](http://www.photonstorm.com/wp-content/uploads/2013/10/phaser-cybernoid-640x480.png) -Help Test 1.2 +Help Test 2.0 ------------- -You'll notice a new [1.2 branch](https://github.com/photonstorm/phaser/tree/1.2) on github. Please help test out 1.2 as much as you can. It features the brand new Pixi 1.5 internally as well as nearly complete integration with p2.js for all physics (dropping ArcadePhysics entirely). New versions are being pushed several times a day, so be sure to update and pull often. Don't expect to just run old games right under it yet, but please do check out the new tests, experiment and poke it around as much as you can - thank you! +Originally we were going to release Phaser 1.2 next, however after working solidly on it for a while we realise it's such a large and API breaking/changing update that we need to ste-up the version to 2.0 to avoid any possible confusion. Progress has been rapid and we'd love for you to help test it. You'll notice a new [1.2 branch](https://github.com/photonstorm/phaser/tree/1.2) on github - we're going to keep the branch name as 1.2 as we're nearly at the end of development now, but please understand this is what will actually be the 2.0 release. + +Please help test out 1.2/2.0 as much as you can. It features the brand new Pixi 1.5 internally as well as nearly complete integration with p2.js for all physics (dropping ArcadePhysics entirely). New versions are being pushed several times a day, so be sure to update and pull often. Don't expect to just run old games right under it yet, but please do check out the new tests, experiment and poke it around as much as you can - thank you! Getting Started Guides @@ -65,24 +67,30 @@ There is also an [un-official Getting Started Guide](http://www.antonoffplus.com Change Log ---------- -Version 1.1.5 - "Saldaea" - 12th February 2014 +Version 1.1.6 - "Shienar" - 24th February 2014 + +New Examples: + +* Added lovely new little mini golf game by jpcloud. + + +Updates: + +* Loader can now load JSON files natively (thanks lucas) +* TilemapParser now errors if the tileset isn't the right size + Bug Fixes: -* Explicitly paused Timer continues if you un-focus and focus the browser window (thanks georgiee) -* Added TimerEvent.pendingDelete and checks in Timer.update, so that removing an event in a callback no longer throws an exception (thanks georgiee) -* Fixed TypeScript defs on lines 1741-1748 (thanks wombatbuddy) -* Added SAT.js to TypeScript definition. Now compiles properly. -* Added missing Line.js to the Grunt file. -* Tilemap#paste diffX and diffY equations changed, fixed issue #393 (thanks brejep) -* Added missing return value in Body.hitLeft and hitRight, fixes issue #398 (thanks ram64). -* Fixed easing tween example case. Issue #379 (thanks wesleywerner) -* Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills) -* Removed inContact check from Body.separate. -* Fixed Tilemap docs (wrongly pointed to Tileset methods) +* Updated Physics.Body.applyDamping so that velocity is reduced down to zero properly (thanks caezs) +* ArcadePhysics.collideSpriteVsTilemapLayer wouldn't call the process or collide callbacks if only 1 tile was involved in the check (thanks mandarinx) +* Lots of documentation fixes (thanks nhowell) +* Fix for PixiPatch so it renders masks again (thanks georgios) +* Modified ArcadePhysics.intersects so it returns a value as well as asigns (thanks bunnyhero) +* Lots of TypeScript defs fixes (thanks clark) -See the full Change Log for all the 1.1.4 updates and API changes (as there were a lot of them!) +See the full Change Log for all the 1.1.4 and 1.1.5 updates and API changes (as there were a lot of them!) You can view the Change Log for all previous versions at https://github.com/photonstorm/phaser/changelog.md @@ -120,11 +128,11 @@ CDNJS Thanks to a community member Phaser is now available on [CDNJS](http://cdnjs.com). You can include the following in your html: -`http://cdnjs.cloudflare.com/ajax/libs/phaser/1.1.4/phaser.min.js` +`http://cdnjs.cloudflare.com/ajax/libs/phaser/1.1.5/phaser.min.js` Or if you prefer you can leave the protocol off, so it works via http and https: -`//cdnjs.cloudflare.com/ajax/libs/phaser/1.1.4/phaser.min.js` +`//cdnjs.cloudflare.com/ajax/libs/phaser/1.1.5/phaser.min.js` Requirements @@ -231,34 +239,39 @@ Road Map Here is what's on our road map for the coming months: -Version 1.2 ("Shienar") +March 2014 will see Phaser 2.0 ("Aes Sedai") Released. The new features and fixes already implemented are vast, and include: * Update to Pixi 1.5 - this newly released build has lots of internal changes and new features we want to take advantage of. +* Integration of the p2.js physics system and removal of the old ArcadePhysics. Full body dynamics are go! +* Better CocoonJS packaging features (screencanvas, audio checks, etc) +* Fixed width bitmap font support, plus enhanced Bitmap font rendering. +* Significantly optimised render and update loops. We're seeing significant fps improvements across the board. +* Literally hundreds of bug fixes across all core classes. -Version 1.3 ("Tarabon") +Beyond version 2.0 here are some of the features planned for the future: + +Version 2.1 ("Shienar") * Enhance the State Management, so you can perform non-destructive State swaps and persistence. -* Dedicated CocoonJS packaging features (screencanvas, etc) * A more advanced Particle system, one that can render to a single canvas (rather than spawn hundreds of Sprites), more advanced effects, etc. * Ability to control DOM elements from the core game and layer them into the game. * Touch Gestures. * Support for parallel asset loading. -* Fixed width bitmap font support, plus enhanced Bitmap font rendering. -Version 2.0 ("Aes Sedai") +Version 2.2 ("Tarabon") -* Integrate p2.js physics system completely. * Comprehensive testing across Firefox OS devices, CocoonJS and Ejecta. * Integration with third party services like Google Play Game Services and Amazon JS SDK. * Flash CC HTML5 export integration. -* Massively enhance the audio side of Phaser. Although it does what it does well, it could do with taking more advantage of Web Audio - echo effects, positional sound, etc. +* Massively enhance the audio side of Phaser. Take more advantage of Web Audio: echo effects, positional sound, etc. -Beyond version 2.0 +Beyond version 2.2 * Test out packaging with Node-webkit. * Game parameters stored in Google Docs. * Look at HiDPI Canvas settings. * Multiple Camera support. +* DragonBones support. Contributing diff --git a/changelog.md b/changelog.md index d4338b3f..b5000dba 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,24 @@ Change Log ========== +Version 1.1.5 - "Saldaea" - 12th February 2014 +---------------------------------------------- + +Bug Fixes: + +* Explicitly paused Timer continues if you un-focus and focus the browser window (thanks georgiee) +* Added TimerEvent.pendingDelete and checks in Timer.update, so that removing an event in a callback no longer throws an exception (thanks georgiee) +* Fixed TypeScript defs on lines 1741-1748 (thanks wombatbuddy) +* Added SAT.js to TypeScript definition. Now compiles properly. +* Added missing Line.js to the Grunt file. +* Tilemap#paste diffX and diffY equations changed, fixed issue #393 (thanks brejep) +* Added missing return value in Body.hitLeft and hitRight, fixes issue #398 (thanks ram64). +* Fixed easing tween example case. Issue #379 (thanks wesleywerner) +* Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills) +* Removed inContact check from Body.separate. +* Fixed Tilemap docs (wrongly pointed to Tileset methods) + + Version 1.1.4 - "Kandor" - February 5th 2014 -------------------------------------------- diff --git a/docs/Animation.js.html b/docs/Animation.js.html index c1e428d4..e3e90925 100644 --- a/docs/Animation.js.html +++ b/docs/Animation.js.html @@ -923,7 +923,7 @@ Phaser.Animation.generateFrameNames = function (prefix, start, stop, suffix, zer Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/AnimationManager.js.html b/docs/AnimationManager.js.html index 252648c5..30acc533 100644 --- a/docs/AnimationManager.js.html +++ b/docs/AnimationManager.js.html @@ -879,7 +879,7 @@ Object.defineProperty(Phaser.AnimationManager.prototype, 'frameName', { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/AnimationParser.js.html b/docs/AnimationParser.js.html index a3eb1ecd..738b001c 100644 --- a/docs/AnimationParser.js.html +++ b/docs/AnimationParser.js.html @@ -777,7 +777,7 @@ Phaser.AnimationParser = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/ArcadePhysics.js.html b/docs/ArcadePhysics.js.html index f0ee8385..8ff44c3f 100644 --- a/docs/ArcadePhysics.js.html +++ b/docs/ArcadePhysics.js.html @@ -1127,14 +1127,8 @@ Phaser.Physics.Arcade.prototype = { return; } - if (this._mapData.length > 1) + for (var i = 0; i < this._mapData.length; i++) { - this.separateTiles(sprite.body, this._mapData); - } - else - { - var i = 0; - if (this.separateTile(sprite.body, this._mapData[i])) { // They collided, is there a custom process callback? @@ -1162,6 +1156,8 @@ Phaser.Physics.Arcade.prototype = { } } + return true; + }, /** @@ -1248,7 +1244,7 @@ Phaser.Physics.Arcade.prototype = { if (a.width <= 0 || a.height <= 0 || b.width <= 0 || b.height <= 0) { - result = false; + return false; } result = !(a.right < b.left || a.bottom < b.top || a.left > b.right || a.top > b.bottom); @@ -1258,6 +1254,7 @@ Phaser.Physics.Arcade.prototype = { a.removeContact(b); } + return result; }, /** @@ -1293,32 +1290,6 @@ Phaser.Physics.Arcade.prototype = { }, - /** - * The core separation function to separate a physics body and an array of tiles. - * @method Phaser.Physics.Arcade#separateTiles - * @param {Phaser.Physics.Arcade.Body} body - The Body object to separate. - * @param {array<Phaser.Tile>} tiles - The array of tiles to collide against. - * @returns {boolean} Returns true if the body was separated, otherwise false. - */ - separateTiles: function (body, tiles) { - - var tile; - var result = false; - - for (var i = 0; i < tiles.length; i++) - { - tile = tiles[i]; - - if (this.separateTile(body, tile)) - { - result = true; - } - } - - return result; - - }, - /** * The core separation function to separate a physics body and a tile. * @method Phaser.Physics.Arcade#separateTile @@ -1881,7 +1852,7 @@ Phaser.Physics.Arcade.prototype.constructor = Phaser.Physics.Arcade; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/BitmapData.js.html b/docs/BitmapData.js.html index b1890364..bf64097b 100644 --- a/docs/BitmapData.js.html +++ b/docs/BitmapData.js.html @@ -1570,7 +1570,7 @@ Phaser.BitmapData.prototype.de = Phaser.BitmapData.prototype.ellipse; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/BitmapText.js.html b/docs/BitmapText.js.html index f65dd0cf..dfb11307 100644 --- a/docs/BitmapText.js.html +++ b/docs/BitmapText.js.html @@ -585,7 +585,7 @@ Phaser.BitmapText.prototype.update = function() { } /** -* @method Phaser.Text.prototype.destroy +* @method Phaser.BitmapText.prototype.destroy */ Phaser.BitmapText.prototype.destroy = function() { @@ -683,7 +683,7 @@ Object.defineProperty(Phaser.BitmapText.prototype, 'y', { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Body.js.html b/docs/Body.js.html index becdc5da..06cf15f1 100644 --- a/docs/Body.js.html +++ b/docs/Body.js.html @@ -932,8 +932,7 @@ Phaser.Physics.Arcade.Body.prototype = { this.speed = 0; } - // Don't bother if speed 0 - if (this.speed > 0) + if (this.speed > 0 || !this.velocity.isZero()) { this.velocity.x = Math.cos(this.angle) * this.speed; this.velocity.y = Math.sin(this.angle) * this.speed; @@ -1991,7 +1990,7 @@ Object.defineProperty(Phaser.Physics.Arcade.Body.prototype, "y", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Button.js.html b/docs/Button.js.html index b5f84c51..98a41fc4 100644 --- a/docs/Button.js.html +++ b/docs/Button.js.html @@ -906,7 +906,7 @@ Phaser.Button.prototype.onInputOverHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputOutHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -932,7 +932,7 @@ Phaser.Button.prototype.onInputOutHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputDownHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -958,7 +958,7 @@ Phaser.Button.prototype.onInputDownHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputUpHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -1085,7 +1085,7 @@ Phaser.Button.prototype.setState = function (newState) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Cache.js.html b/docs/Cache.js.html index a8c30c30..a24a64f0 100644 --- a/docs/Cache.js.html +++ b/docs/Cache.js.html @@ -1299,7 +1299,7 @@ Phaser.Cache.prototype.constructor = Phaser.Cache; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Camera.js.html b/docs/Camera.js.html index 32e99f94..2dea53cc 100644 --- a/docs/Camera.js.html +++ b/docs/Camera.js.html @@ -867,7 +867,7 @@ Object.defineProperty(Phaser.Camera.prototype, "height", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Canvas.js.html b/docs/Canvas.js.html index c2580731..9d89c8e9 100644 --- a/docs/Canvas.js.html +++ b/docs/Canvas.js.html @@ -736,7 +736,7 @@ Phaser.Canvas = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Circle.js.html b/docs/Circle.js.html index 03a41edc..74b8c4e0 100644 --- a/docs/Circle.js.html +++ b/docs/Circle.js.html @@ -927,7 +927,7 @@ Phaser.Circle.intersectsRectangle = function (c, r) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Color.js.html b/docs/Color.js.html index 3ee6ff8f..64a8b86b 100644 --- a/docs/Color.js.html +++ b/docs/Color.js.html @@ -801,7 +801,7 @@ Phaser.Color = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/DOMSprite.js.html b/docs/DOMSprite.js.html index 9cdc454f..6c384679 100644 --- a/docs/DOMSprite.js.html +++ b/docs/DOMSprite.js.html @@ -538,7 +538,7 @@ Phaser.DOMSprite = function (game, element, x, y, style) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Debug.js.html b/docs/Debug.js.html index 1bef645a..6486ea6d 100644 --- a/docs/Debug.js.html +++ b/docs/Debug.js.html @@ -1371,7 +1371,7 @@ Phaser.Utils.Debug.prototype.constructor = Phaser.Utils.Debug; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Device.js.html b/docs/Device.js.html index fc02c8ae..e758f1f6 100644 --- a/docs/Device.js.html +++ b/docs/Device.js.html @@ -1129,7 +1129,7 @@ Phaser.Device.prototype.constructor = Phaser.Device; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Easing.js.html b/docs/Easing.js.html index 1edec75c..a8fc839d 100644 --- a/docs/Easing.js.html +++ b/docs/Easing.js.html @@ -1013,7 +1013,7 @@ Phaser.Easing = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Emitter.js.html b/docs/Emitter.js.html index b6e3f4c5..70490c51 100644 --- a/docs/Emitter.js.html +++ b/docs/Emitter.js.html @@ -1084,7 +1084,7 @@ Object.defineProperty(Phaser.Particles.Arcade.Emitter.prototype, "bottom", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Events.js.html b/docs/Events.js.html index 24d1a03f..9dee65cb 100644 --- a/docs/Events.js.html +++ b/docs/Events.js.html @@ -532,7 +532,7 @@ Phaser.Events.prototype.constructor = Phaser.Events; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Filter.js.html b/docs/Filter.js.html index dae1dee6..75c94d85 100644 --- a/docs/Filter.js.html +++ b/docs/Filter.js.html @@ -609,7 +609,7 @@ Object.defineProperty(Phaser.Filter.prototype, 'height', { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Frame.js.html b/docs/Frame.js.html index 6b466af1..b6dd36c3 100644 --- a/docs/Frame.js.html +++ b/docs/Frame.js.html @@ -612,7 +612,7 @@ Phaser.Frame.prototype.constructor = Phaser.Frame; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/FrameData.js.html b/docs/FrameData.js.html index 201a26df..bb9002a3 100644 --- a/docs/FrameData.js.html +++ b/docs/FrameData.js.html @@ -689,7 +689,7 @@ Object.defineProperty(Phaser.FrameData.prototype, "total", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Game.js.html b/docs/Game.js.html index c7bb6092..e7e2e441 100644 --- a/docs/Game.js.html +++ b/docs/Game.js.html @@ -1194,7 +1194,7 @@ Object.defineProperty(Phaser.Game.prototype, "paused", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/GameObjectFactory.js.html b/docs/GameObjectFactory.js.html index 7a296bf3..8d05cf6c 100644 --- a/docs/GameObjectFactory.js.html +++ b/docs/GameObjectFactory.js.html @@ -773,7 +773,7 @@ Phaser.GameObjectFactory.prototype.constructor = Phaser.GameObjectFactory; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Gamepad.js.html b/docs/Gamepad.js.html index da72bcfd..57f14684 100644 --- a/docs/Gamepad.js.html +++ b/docs/Gamepad.js.html @@ -1028,7 +1028,7 @@ Phaser.Gamepad.XBOX360_STICK_RIGHT_Y = 3; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/GamepadButton.js.html b/docs/GamepadButton.js.html index 83b8cda0..3a186749 100644 --- a/docs/GamepadButton.js.html +++ b/docs/GamepadButton.js.html @@ -625,7 +625,7 @@ Phaser.GamepadButton.prototype.constructor = Phaser.GamepadButton; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Graphics.js.html b/docs/Graphics.js.html index 033154fc..1f6d247d 100644 --- a/docs/Graphics.js.html +++ b/docs/Graphics.js.html @@ -467,7 +467,7 @@ Phaser.Graphics.prototype.constructor = Phaser.Graphics; /** * Destroy this Graphics instance. * -* @method Phaser.Sprite.prototype.destroy +* @method Phaser.Graphics.prototype.destroy */ Phaser.Graphics.prototype.destroy = function() { @@ -554,7 +554,7 @@ Object.defineProperty(Phaser.Graphics.prototype, 'y', { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Group.js.html b/docs/Group.js.html index fffa6608..71332fc4 100644 --- a/docs/Group.js.html +++ b/docs/Group.js.html @@ -1435,11 +1435,11 @@ Phaser.Group.prototype = { }, /** - * Allows you to call your own function on each alive member of this Group (where child.alive=true). You must pass the callback and context in which it will run. + * Allows you to call your own function on each existing member of this Group (where child.exists=true). You must pass the callback and context in which it will run. * You can add as many parameters as you like, which will all be passed to the callback along with the child. - * For example: Group.forEachAlive(causeDamage, this, 500) + * For example: Group.forEachExists(causeDamage, this, 500) * - * @method Phaser.Group#forEachAlive + * @method Phaser.Group#forEachExists * @param {function} callback - The function that will be called. Each child of the Group will be passed to it as its first parameter. * @param {Object} callbackContext - The context in which the function should be called (usually 'this'). */ @@ -2057,7 +2057,7 @@ Object.defineProperty(Phaser.Group.prototype, "alpha", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Input.js.html b/docs/Input.js.html index 4f07826d..5a8074e9 100644 --- a/docs/Input.js.html +++ b/docs/Input.js.html @@ -1294,7 +1294,7 @@ Object.defineProperty(Phaser.Input.prototype, "worldY", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/InputHandler.js.html b/docs/InputHandler.js.html index c8e9005c..afeb50b5 100644 --- a/docs/InputHandler.js.html +++ b/docs/InputHandler.js.html @@ -903,7 +903,7 @@ Phaser.InputHandler.prototype = { /** * Is this sprite being dragged by the mouse or not? - * @method Phaser.InputHandler#pointerTimeOut + * @method Phaser.InputHandler#pointerDragged * @param {Phaser.Pointer} pointer * @return {number} */ @@ -1628,7 +1628,7 @@ Phaser.InputHandler.prototype.constructor = Phaser.InputHandler; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Key.js.html b/docs/Key.js.html index c426804f..069a9694 100644 --- a/docs/Key.js.html +++ b/docs/Key.js.html @@ -587,7 +587,7 @@ Phaser.Key.prototype = { /** * Returns the "just released" state of the Key. Just released is considered as being true if the key was released within the duration given (default 250ms) - * @method Phaser.Key#justPressed + * @method Phaser.Key#justReleased * @param {number} [duration=250] - The duration below which the key is considered as being just released. * @return {boolean} True if the key is just released otherwise false. */ @@ -623,7 +623,7 @@ Phaser.Key.prototype.constructor = Phaser.Key; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Keyboard.js.html b/docs/Keyboard.js.html index a0f6c5d3..3517285c 100644 --- a/docs/Keyboard.js.html +++ b/docs/Keyboard.js.html @@ -947,7 +947,7 @@ Phaser.Keyboard.NUM_LOCK = 144; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Line.js.html b/docs/Line.js.html index 2c27aeb3..d586bced 100644 --- a/docs/Line.js.html +++ b/docs/Line.js.html @@ -617,7 +617,7 @@ Object.defineProperty(Phaser.Line.prototype, "perpSlope", { * Returns the intersection segment of AB and EF as a Point, or null if there is no intersection. * Adapted from code by Keith Hair * -* @method Phaser.Line.intersects +* @method Phaser.Line.intersectsPoints * @param {Phaser.Point} a - The start of the first Line to be checked. * @param {Phaser.Point} b - The end of the first line to be checked. * @param {Phaser.Point} e - The start of the second Line to be checked. @@ -714,7 +714,7 @@ Phaser.Line.intersects = function (a, b, asSegment, result) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/LinkedList.js.html b/docs/LinkedList.js.html index 00d78e04..3666fe9c 100644 --- a/docs/LinkedList.js.html +++ b/docs/LinkedList.js.html @@ -606,7 +606,7 @@ Phaser.LinkedList.prototype.constructor = Phaser.LinkedList; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Loader.js.html b/docs/Loader.js.html index 71b1400b..1138dbc0 100644 --- a/docs/Loader.js.html +++ b/docs/Loader.js.html @@ -799,6 +799,22 @@ Phaser.Loader.prototype = { return this; }, + + /** + * Add a custom JSON file to the Loader. + * + * @method Phaser.Loader#json + * @param {string} key - Unique asset key of the json file. + * @param {string} url - URL of the json file. + * @return {Phaser.Loader} This Loader instance. + */ + json: function (key, url) { + + this.addToFileList('json', key, url); + + return this; + + }, /** * Add a binary file to the Loader. It will be loaded via xhr with a responseType of "arraybuffer". You can specify an optional callback to process the file after load. @@ -1257,12 +1273,12 @@ Phaser.Loader.prototype = { } break; - case 'tilemap': + case 'json': this._xhr.open("GET", this.baseURL + file.url, true); this._xhr.responseType = "text"; - if (file.format === Phaser.Tilemap.TILED_JSON) + if (!file.format || file.format === Phaser.Tilemap.TILED_JSON) { this._xhr.onload = function () { return _this.jsonLoadComplete(_this._fileIndex); @@ -1284,7 +1300,6 @@ Phaser.Loader.prototype = { }; this._xhr.send(); break; - case 'text': case 'script': this._xhr.open("GET", this.baseURL + file.url, true); @@ -1543,6 +1558,10 @@ Phaser.Loader.prototype = { { this.game.cache.addTilemap(file.key, file.url, data, file.format); } + else if (file.type === 'json') + { + this.game.cache.addText(file.key, file.url, data); + } else { this.game.cache.addTextureAtlas(file.key, file.url, file.data, data, file.format); @@ -1763,7 +1782,7 @@ Phaser.Loader.prototype.constructor = Phaser.Loader; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/LoaderParser.js.html b/docs/LoaderParser.js.html index 17a01951..90060097 100644 --- a/docs/LoaderParser.js.html +++ b/docs/LoaderParser.js.html @@ -532,7 +532,7 @@ Phaser.LoaderParser = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/MSPointer.js.html b/docs/MSPointer.js.html index d8cc9893..c7f42ec2 100644 --- a/docs/MSPointer.js.html +++ b/docs/MSPointer.js.html @@ -620,7 +620,7 @@ Phaser.MSPointer.prototype.constructor = Phaser.MSPointer; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Math.js.html b/docs/Math.js.html index 13551c1a..eceff946 100644 --- a/docs/Math.js.html +++ b/docs/Math.js.html @@ -463,7 +463,7 @@ Phaser.Math = { /** * a is fuzzyLessThan b if it is less than b + ε. - * @method Phaser.Math#fuzzyEqual + * @method Phaser.Math#fuzzyLessThan * @param {number} a * @param {number} b * @param {number} epsilon @@ -1769,7 +1769,7 @@ Phaser.Math = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Mouse.js.html b/docs/Mouse.js.html index fdcd270d..34bb6a29 100644 --- a/docs/Mouse.js.html +++ b/docs/Mouse.js.html @@ -781,7 +781,7 @@ Phaser.Mouse.prototype.constructor = Phaser.Mouse; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Net.js.html b/docs/Net.js.html index bb7fb71a..42e2f335 100644 --- a/docs/Net.js.html +++ b/docs/Net.js.html @@ -616,7 +616,7 @@ Phaser.Net.prototype.constructor = Phaser.Net; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Particles.js.html b/docs/Particles.js.html index be2290be..28e7a115 100644 --- a/docs/Particles.js.html +++ b/docs/Particles.js.html @@ -531,7 +531,7 @@ Phaser.Particles.prototype.constructor = Phaser.Particles; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Animation.html b/docs/Phaser.Animation.html index b28d10d2..32707823 100644 --- a/docs/Phaser.Animation.html +++ b/docs/Phaser.Animation.html @@ -2926,7 +2926,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.AnimationManager.html b/docs/Phaser.AnimationManager.html index e52866be..4f2521e7 100644 --- a/docs/Phaser.AnimationManager.html +++ b/docs/Phaser.AnimationManager.html @@ -2973,7 +2973,7 @@ The currentAnim property of the AnimationManager is automatically set to the ani Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.AnimationParser.html b/docs/Phaser.AnimationParser.html index 735bd66a..bafe43ac 100644 --- a/docs/Phaser.AnimationParser.html +++ b/docs/Phaser.AnimationParser.html @@ -1494,7 +1494,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.BitmapData.html b/docs/Phaser.BitmapData.html index f3e5ed33..7454e009 100644 --- a/docs/Phaser.BitmapData.html +++ b/docs/Phaser.BitmapData.html @@ -11953,7 +11953,7 @@ the stroke style and color in a single line of code like so:

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.BitmapText.html b/docs/Phaser.BitmapText.html index c1f97e96..d39ecdbb 100644 --- a/docs/Phaser.BitmapText.html +++ b/docs/Phaser.BitmapText.html @@ -1828,6 +1828,71 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
+
+

destroy()

+ + +
+
+ + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + + + +
+ + +

update()

@@ -1921,7 +1986,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Button.html b/docs/Phaser.Button.html index 3d093874..bedd3332 100644 --- a/docs/Phaser.Button.html +++ b/docs/Phaser.Button.html @@ -2572,7 +2572,7 @@
-

<protected> onInputOverHandler(sprite, pointer)

+

<protected> onInputDownHandler(sprite, pointer)

@@ -2685,7 +2685,7 @@
Source:
@@ -2713,7 +2713,7 @@
-

<protected> onInputOverHandler(sprite, pointer)

+

<protected> onInputOutHandler(sprite, pointer)

@@ -2967,7 +2967,7 @@
Source:
@@ -2995,7 +2995,7 @@
-

<protected> onInputOverHandler(sprite, pointer)

+

<protected> onInputUpHandler(sprite, pointer)

@@ -4525,7 +4525,7 @@ Call this function with no parameters at all to reset all sounds on this Button. Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:22 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Cache.html b/docs/Phaser.Cache.html index a3249c86..6ceff80f 100644 --- a/docs/Phaser.Cache.html +++ b/docs/Phaser.Cache.html @@ -7066,7 +7066,7 @@ Normally you don't call this directly but instead use getImageKeys, getSoundKeys Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Camera.html b/docs/Phaser.Camera.html index 2e2305f1..00a593af 100644 --- a/docs/Phaser.Camera.html +++ b/docs/Phaser.Camera.html @@ -3443,7 +3443,7 @@ without having to use game.camera.x and game.camera.y.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Canvas.html b/docs/Phaser.Canvas.html index 096ddd32..c2c809b3 100644 --- a/docs/Phaser.Canvas.html +++ b/docs/Phaser.Canvas.html @@ -2638,7 +2638,7 @@ patchy on earlier browsers, especially on mobile.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:13 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Circle.html b/docs/Phaser.Circle.html index 9e9df98f..263a5ba6 100644 --- a/docs/Phaser.Circle.html +++ b/docs/Phaser.Circle.html @@ -4316,7 +4316,7 @@ This method checks the radius distances between the two Circle objects to see if Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Color.html b/docs/Phaser.Color.html index e22db5d8..f02378cf 100644 --- a/docs/Phaser.Color.html +++ b/docs/Phaser.Color.html @@ -3625,7 +3625,7 @@ Set the max value to restrict the maximum color used per channel.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.DOMSprite.html b/docs/Phaser.DOMSprite.html index 75566e48..b8811cc1 100644 --- a/docs/Phaser.DOMSprite.html +++ b/docs/Phaser.DOMSprite.html @@ -1443,7 +1443,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Device.html b/docs/Phaser.Device.html index 8d430f4a..ca53ecf3 100644 --- a/docs/Phaser.Device.html +++ b/docs/Phaser.Device.html @@ -6051,7 +6051,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:23 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Back.html b/docs/Phaser.Easing.Back.html index a72423f3..06564642 100644 --- a/docs/Phaser.Easing.Back.html +++ b/docs/Phaser.Easing.Back.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Bounce.html b/docs/Phaser.Easing.Bounce.html index 50dea5a9..887465e2 100644 --- a/docs/Phaser.Easing.Bounce.html +++ b/docs/Phaser.Easing.Bounce.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Circular.html b/docs/Phaser.Easing.Circular.html index 792b1ac0..3285ddd7 100644 --- a/docs/Phaser.Easing.Circular.html +++ b/docs/Phaser.Easing.Circular.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Cubic.html b/docs/Phaser.Easing.Cubic.html index e9513bde..9ee6e805 100644 --- a/docs/Phaser.Easing.Cubic.html +++ b/docs/Phaser.Easing.Cubic.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Elastic.html b/docs/Phaser.Easing.Elastic.html index 69d3cdd6..6debea27 100644 --- a/docs/Phaser.Easing.Elastic.html +++ b/docs/Phaser.Easing.Elastic.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Exponential.html b/docs/Phaser.Easing.Exponential.html index b7109bb3..845aa4b2 100644 --- a/docs/Phaser.Easing.Exponential.html +++ b/docs/Phaser.Easing.Exponential.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Linear.html b/docs/Phaser.Easing.Linear.html index 75e8f309..c3a20f43 100644 --- a/docs/Phaser.Easing.Linear.html +++ b/docs/Phaser.Easing.Linear.html @@ -695,7 +695,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Quadratic.html b/docs/Phaser.Easing.Quadratic.html index bfa0202e..47ac6870 100644 --- a/docs/Phaser.Easing.Quadratic.html +++ b/docs/Phaser.Easing.Quadratic.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Quartic.html b/docs/Phaser.Easing.Quartic.html index 8e5f55a5..0cecbbad 100644 --- a/docs/Phaser.Easing.Quartic.html +++ b/docs/Phaser.Easing.Quartic.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Quintic.html b/docs/Phaser.Easing.Quintic.html index 15c5b3f9..e3565555 100644 --- a/docs/Phaser.Easing.Quintic.html +++ b/docs/Phaser.Easing.Quintic.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.Sinusoidal.html b/docs/Phaser.Easing.Sinusoidal.html index 47d9814a..f524182f 100644 --- a/docs/Phaser.Easing.Sinusoidal.html +++ b/docs/Phaser.Easing.Sinusoidal.html @@ -977,7 +977,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Easing.html b/docs/Phaser.Easing.html index b0ac592a..b4a0c910 100644 --- a/docs/Phaser.Easing.html +++ b/docs/Phaser.Easing.html @@ -587,7 +587,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:14 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:24 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Events.html b/docs/Phaser.Events.html index 886ee7c8..86929683 100644 --- a/docs/Phaser.Events.html +++ b/docs/Phaser.Events.html @@ -601,7 +601,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Filter.html b/docs/Phaser.Filter.html index 18566451..141c008c 100644 --- a/docs/Phaser.Filter.html +++ b/docs/Phaser.Filter.html @@ -1886,7 +1886,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:15 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Frame.html b/docs/Phaser.Frame.html index abe3592d..2e80ad67 100644 --- a/docs/Phaser.Frame.html +++ b/docs/Phaser.Frame.html @@ -2962,7 +2962,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.FrameData.html b/docs/Phaser.FrameData.html index 65490da4..0049bc81 100644 --- a/docs/Phaser.FrameData.html +++ b/docs/Phaser.FrameData.html @@ -1909,7 +1909,7 @@ The frames are returned in the output array, or if none is provided in a new Arr Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Game.html b/docs/Phaser.Game.html index b314d979..f22f293a 100644 --- a/docs/Phaser.Game.html +++ b/docs/Phaser.Game.html @@ -5444,7 +5444,7 @@ This is extremely useful to hard to track down errors! Use the internal stepCoun Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:25 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.GameObjectFactory.html b/docs/Phaser.GameObjectFactory.html index 70dfb364..ed47e76d 100644 --- a/docs/Phaser.GameObjectFactory.html +++ b/docs/Phaser.GameObjectFactory.html @@ -4919,7 +4919,7 @@ at set intervals, and fixes their positions and velocities accorindgly.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Gamepad.html b/docs/Phaser.Gamepad.html index 79262e16..5fccff05 100644 --- a/docs/Phaser.Gamepad.html +++ b/docs/Phaser.Gamepad.html @@ -2396,148 +2396,6 @@ onConnectCallback, onDisconnectCallback, onDownCallback, onUpCallback, onAxisCal - - - - -
-

addCallbacks(context, callbacks)

- - -
-
- - -
-

Add callbacks to the this Gamepad to handle connect/disconnect/button down/button up/axis change/float value buttons

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
context - - -Object - - - -

The context under which the callbacks are run.

callbacks - - -Object - - - -

Object that takes six different callbak methods: -onConnectCallback, onDisconnectCallback, onDownCallback, onUpCallback, onAxisCallback, onFloatCallback

- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
- - - - - - - -
- - - - - - - - - - - - -
@@ -3376,7 +3234,7 @@ This MUST be called manually before Phaser will start polling the Gamepad API. Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.GamepadButton.html b/docs/Phaser.GamepadButton.html index fcd9f8aa..c4525f50 100644 --- a/docs/Phaser.GamepadButton.html +++ b/docs/Phaser.GamepadButton.html @@ -2554,7 +2554,7 @@ If the button is up it holds the duration of the previous down session.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:16 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Graphics.html b/docs/Phaser.Graphics.html index f9e33f38..37e677e3 100644 --- a/docs/Phaser.Graphics.html +++ b/docs/Phaser.Graphics.html @@ -729,6 +729,79 @@ +

Methods

+ +
+ +
+

destroy()

+ + +
+
+ + +
+

Destroy this Graphics instance.

+
+ + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + + + +
+ +
+ @@ -753,7 +826,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Group.html b/docs/Phaser.Group.html index f9231acd..a5f47a43 100644 --- a/docs/Phaser.Group.html +++ b/docs/Phaser.Group.html @@ -5410,149 +5410,6 @@ For example: Group.forEachAlive(causeDamage, this, 500)

-
Source:
-
- - - - - - - -
- - - - - - - - - - - - - - - - - -
-

forEachAlive(callback, callbackContext)

- - -
-
- - -
-

Allows you to call your own function on each alive member of this Group (where child.alive=true). You must pass the callback and context in which it will run. -You can add as many parameters as you like, which will all be passed to the callback along with the child. -For example: Group.forEachAlive(causeDamage, this, 500)

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
callback - - -function - - - -

The function that will be called. Each child of the Group will be passed to it as its first parameter.

callbackContext - - -Object - - - -

The context in which the function should be called (usually 'this').

- - - - -
- - - - - - - - - - - - - - - - - - -
Source:
+ + + +
+

forEachExists(callback, callbackContext)

+ + +
+
+ + +
+

Allows you to call your own function on each existing member of this Group (where child.exists=true). You must pass the callback and context in which it will run. +You can add as many parameters as you like, which will all be passed to the callback along with the child. +For example: Group.forEachExists(causeDamage, this, 500)

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
callback + + +function + + + +

The function that will be called. Each child of the Group will be passed to it as its first parameter.

callbackContext + + +Object + + + +

The context in which the function should be called (usually 'this').

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + + +
@@ -9098,7 +9098,7 @@ You cannot swap a child with itself, or swap un-parented children, doing so will Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Input.html b/docs/Phaser.Input.html index e37c825d..1e82c6be 100644 --- a/docs/Phaser.Input.html +++ b/docs/Phaser.Input.html @@ -7662,7 +7662,7 @@ to only use if you've limited input to a single pointer (i.e. mouse or touch)

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:26 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.InputHandler.html b/docs/Phaser.InputHandler.html index a3566d09..90501370 100644 --- a/docs/Phaser.InputHandler.html +++ b/docs/Phaser.InputHandler.html @@ -5255,6 +5255,143 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16 +
+ + + +
+

pointerDragged(pointer) → {number}

+ + +
+
+ + +
+

Is this sprite being dragged by the mouse or not?

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
pointer + + +Phaser.Pointer + + + +
+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + +
Returns:
+ + + + +
+
+ Type +
+
+ +number + + +
+
+ + + + +
@@ -5814,143 +5951,6 @@ For example 16x16 as the snapX and snapY would make the sprite snap to every 16 -
Returns:
- - - - -
-
- Type -
-
- -number - - -
-
- - - - - - - - - -
-

pointerTimeOut(pointer) → {number}

- - -
-
- - -
-

Is this sprite being dragged by the mouse or not?

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
pointer - - -Phaser.Pointer - - - -
- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
- - - - - - - -
- - - - - - - - - - -
Returns:
@@ -7665,7 +7665,7 @@ This value is only set when the pointer is over this Sprite.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Key.html b/docs/Phaser.Key.html index e157d564..23ac5b0b 100644 --- a/docs/Phaser.Key.html +++ b/docs/Phaser.Key.html @@ -2124,7 +2124,7 @@ If the key is up it holds the duration of the previous down session.

-

justPressed(duration) → {boolean}

+

justReleased(duration) → {boolean}

@@ -2544,7 +2544,7 @@ If the key is up it holds the duration of the previous down session.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Keyboard.html b/docs/Phaser.Keyboard.html index bdc5ff30..dc4e1bc3 100644 --- a/docs/Phaser.Keyboard.html +++ b/docs/Phaser.Keyboard.html @@ -2971,7 +2971,7 @@ This is called automatically by Phaser.Input and should not normally be invoked Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Line.html b/docs/Phaser.Line.html index 9ec2a100..1df66e24 100644 --- a/docs/Phaser.Line.html +++ b/docs/Phaser.Line.html @@ -1358,7 +1358,279 @@
-

<static> intersects(a, b, e, f, asSegment, result) → {Phaser.Point}

+

<static> intersects(a, b, asSegment, result) → {Phaser.Point}

+ + +
+
+ + +
+

Checks for intersection between two lines. +If asSegment is true it will check for segment intersection. +If asSegment is false it will check for line intersection. +Returns the intersection segment of AB and EF as a Point, or null if there is no intersection. +Adapted from code by Keith Hair

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeArgumentDefaultDescription
a + + +Phaser.Line + + + + + + + + + + + +

The first Line to be checked.

b + + +Phaser.Line + + + + + + + + + + + +

The second Line to be checked.

asSegment + + +boolean + + + + + + <optional>
+ + + + + +
+ + true + +

If true it will check for segment intersection, otherwise full line intersection.

result + + +Phaser.Point + + + + + + <optional>
+ + + + + +
+ +

A Point object to store the result in, if not given a new one will be created.

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + +
Returns:
+ + +
+

The intersection segment of the two lines as a Point, or null if there is no intersection.

+
+ + + +
+
+ Type +
+
+ +Phaser.Point + + +
+
+ + + + + +
+ + + +
+

<static> intersectsPoints(a, b, e, f, asSegment, result) → {Phaser.Point}

@@ -1669,278 +1941,6 @@ Adapted from code by Keith Hair

-
Returns:
- - -
-

The intersection segment of the two lines as a Point, or null if there is no intersection.

-
- - - -
-
- Type -
-
- -Phaser.Point - - -
-
- - - - - - - - - -
-

<static> intersects(a, b, asSegment, result) → {Phaser.Point}

- - -
-
- - -
-

Checks for intersection between two lines. -If asSegment is true it will check for segment intersection. -If asSegment is false it will check for line intersection. -Returns the intersection segment of AB and EF as a Point, or null if there is no intersection. -Adapted from code by Keith Hair

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeArgumentDefaultDescription
a - - -Phaser.Line - - - - - - - - - - - -

The first Line to be checked.

b - - -Phaser.Line - - - - - - - - - - - -

The second Line to be checked.

asSegment - - -boolean - - - - - - <optional>
- - - - - -
- - true - -

If true it will check for segment intersection, otherwise full line intersection.

result - - -Phaser.Point - - - - - - <optional>
- - - - - -
- -

A Point object to store the result in, if not given a new one will be created.

- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
- - - - - - - -
- - - - - - - - - - -
Returns:
@@ -3067,7 +3067,7 @@ Returns the intersection segment of AB and EF as a Point, or null if there is no Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:17 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.LinkedList.html b/docs/Phaser.LinkedList.html index d619138e..d7bd1604 100644 --- a/docs/Phaser.LinkedList.html +++ b/docs/Phaser.LinkedList.html @@ -1463,7 +1463,7 @@ The function must exist on the member.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Loader.html b/docs/Phaser.Loader.html index 067003e4..5bfb2158 100644 --- a/docs/Phaser.Loader.html +++ b/docs/Phaser.Loader.html @@ -2436,7 +2436,7 @@ If you do so the Sprite's width or height will be cropped based on the percentag
Source:
@@ -2684,7 +2684,7 @@ If you do so the Sprite's width or height will be cropped based on the percentag
Source:
@@ -2932,7 +2932,7 @@ If you do so the Sprite's width or height will be cropped based on the percentag
Source:
@@ -3180,7 +3180,7 @@ If you do so the Sprite's width or height will be cropped based on the percentag
Source:
@@ -3370,7 +3370,7 @@ If you do so the Sprite's width or height will be cropped based on the percentag
Source:
@@ -3620,7 +3620,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -3868,7 +3868,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -4173,7 +4173,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -4291,7 +4291,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -4409,7 +4409,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -4527,7 +4527,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -4920,6 +4920,170 @@ WARNING: If you specify a callback, the file data will be set to whatever your c +
Returns:
+ + +
+

This Loader instance.

+
+ + + +
+
+ Type +
+
+ +Phaser.Loader + + +
+
+ + + + + + + + + +
+

json(key, url) → {Phaser.Loader}

+ + +
+
+ + +
+

Add a custom JSON file to the Loader.

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
key + + +string + + + +

Unique asset key of the json file.

url + + +string + + + +

URL of the json file.

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + +
Returns:
@@ -5040,7 +5204,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -5109,7 +5273,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -5250,7 +5414,7 @@ WARNING: If you specify a callback, the file data will be set to whatever your c
Source:
@@ -6201,7 +6365,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -6293,7 +6457,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -6771,7 +6935,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -6863,7 +7027,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -6955,7 +7119,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -7096,7 +7260,7 @@ This allows you to easily make loading bars for games.

Source:
@@ -7147,7 +7311,7 @@ This allows you to easily make loading bars for games.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.LoaderParser.html b/docs/Phaser.LoaderParser.html index cd53fd43..f6550b6c 100644 --- a/docs/Phaser.LoaderParser.html +++ b/docs/Phaser.LoaderParser.html @@ -695,7 +695,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:27 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.MSPointer.html b/docs/Phaser.MSPointer.html index cf6ba3be..b78b7b91 100644 --- a/docs/Phaser.MSPointer.html +++ b/docs/Phaser.MSPointer.html @@ -1413,7 +1413,7 @@ It will work only in Internet Explorer 10 and Windows Store or Windows Phone 8 a Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Math.html b/docs/Phaser.Math.html index e967d242..3d13970c 100644 --- a/docs/Phaser.Math.html +++ b/docs/Phaser.Math.html @@ -4157,193 +4157,6 @@ Clamp value to range <a, b>

- - - - -
-

fuzzyEqual(a, b, epsilon) → {boolean}

- - -
-
- - -
-

a is fuzzyLessThan b if it is less than b + ε.

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
a - - -number - - - -
b - - -number - - - -
epsilon - - -number - - - -
- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
- - - - - - - -
- - - - - - - - - - - -
Returns:
- - -
-

True if a<b+ε

-
- - - -
-
- Type -
-
- -boolean - - -
-
- - - - -
@@ -4691,6 +4504,193 @@ Clamp value to range <a, b>

+ + + + +
+

fuzzyLessThan(a, b, epsilon) → {boolean}

+ + +
+
+ + +
+

a is fuzzyLessThan b if it is less than b + ε.

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
a + + +number + + + +
b + + +number + + + +
epsilon + + +number + + + +
+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + +
Returns:
+ + +
+

True if a<b+ε

+
+ + + +
+
+ Type +
+
+ +boolean + + +
+
+ + + + +
@@ -11191,7 +11191,7 @@ Should be called whenever the angle is updated on the Sprite to stop it from goi Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Mouse.html b/docs/Phaser.Mouse.html index a638db79..d3503e68 100644 --- a/docs/Phaser.Mouse.html +++ b/docs/Phaser.Mouse.html @@ -2730,7 +2730,7 @@ If the browser successfully enters a locked state the event Phaser.Mouse.pointer Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Net.html b/docs/Phaser.Net.html index f6ac926c..95210b48 100644 --- a/docs/Phaser.Net.html +++ b/docs/Phaser.Net.html @@ -1357,7 +1357,7 @@ Optionally you can redirect to the new url, or just return it as a string.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:18 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Particles.Arcade.Emitter.html b/docs/Phaser.Particles.Arcade.Emitter.html index b5c9a86b..2c769cac 100644 --- a/docs/Phaser.Particles.Arcade.Emitter.html +++ b/docs/Phaser.Particles.Arcade.Emitter.html @@ -8042,154 +8042,6 @@ For example: Group.forEachAlive(causeDamage, this, 500)

-
Source:
-
- - - - - - - -
- - - - - - - - - - - - - - - - - -
-

forEachAlive(callback, callbackContext)

- - -
-
- - -
-

Allows you to call your own function on each alive member of this Group (where child.alive=true). You must pass the callback and context in which it will run. -You can add as many parameters as you like, which will all be passed to the callback along with the child. -For example: Group.forEachAlive(causeDamage, this, 500)

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
callback - - -function - - - -

The function that will be called. Each child of the Group will be passed to it as its first parameter.

callbackContext - - -Object - - - -

The context in which the function should be called (usually 'this').

- - - - -
- - - - - - - -
Inherited From:
-
- - - - - - - - - - - - -
Source:
+ + + +
+

forEachExists(callback, callbackContext)

+ + +
+
+ + +
+

Allows you to call your own function on each existing member of this Group (where child.exists=true). You must pass the callback and context in which it will run. +You can add as many parameters as you like, which will all be passed to the callback along with the child. +For example: Group.forEachExists(causeDamage, this, 500)

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
callback + + +function + + + +

The function that will be called. Each child of the Group will be passed to it as its first parameter.

callbackContext + + +Object + + + +

The context in which the function should be called (usually 'this').

+ + + + +
+ + + + + + + +
Inherited From:
+
+ + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + + +
@@ -13290,7 +13290,7 @@ You cannot swap a child with itself, or swap un-parented children, doing so will Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Particles.html b/docs/Phaser.Particles.html index 2e7b79ff..a45b5cab 100644 --- a/docs/Phaser.Particles.html +++ b/docs/Phaser.Particles.html @@ -1246,7 +1246,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Physics.Arcade.Body.html b/docs/Phaser.Physics.Arcade.Body.html index 62bceca5..8ee268bb 100644 --- a/docs/Phaser.Physics.Arcade.Body.html +++ b/docs/Phaser.Physics.Arcade.Body.html @@ -5536,7 +5536,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -5638,7 +5638,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -5752,7 +5752,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -5870,7 +5870,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6100,7 +6100,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6192,7 +6192,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6284,7 +6284,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6376,7 +6376,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6494,7 +6494,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6563,7 +6563,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6655,7 +6655,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6819,7 +6819,7 @@ touching.up = true means the collision happened to the top of this Body for exam
Source:
@@ -6964,7 +6964,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7109,7 +7109,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7254,7 +7254,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7399,7 +7399,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7517,7 +7517,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7609,7 +7609,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7678,7 +7678,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7770,7 +7770,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -7934,7 +7934,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -8026,7 +8026,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -8213,7 +8213,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -8377,7 +8377,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -8495,7 +8495,7 @@ If it returns false this will be skipped and must be handled manually.

Source:
@@ -8657,7 +8657,7 @@ Also resets the forces to defaults: gravity, bounce, minVelocity,maxVelocity, an
Source:
@@ -8799,7 +8799,7 @@ It assumes they have already been overlap checked and the resulting overlap is s
Source:
@@ -9035,7 +9035,7 @@ The Circle will be centered on the center of the Sprite by default, but can be a
Source:
@@ -9167,7 +9167,7 @@ Use Body.translate and/or Body.offset to re-position the polygon from the Sprite
Source:
@@ -9397,7 +9397,7 @@ If you don't specify any parameters it will be sized to match the parent Sprites
Source:
@@ -9538,7 +9538,7 @@ If you don't specify any parameters it will be sized to match the parent Sprites
Source:
@@ -9656,7 +9656,7 @@ If you don't specify any parameters it will be sized to match the parent Sprites
Source:
@@ -9797,7 +9797,7 @@ If you don't specify any parameters it will be sized to match the parent Sprites
Source:
@@ -9939,7 +9939,7 @@ See also the Body.offset property.

Source:
@@ -10128,7 +10128,7 @@ See also the Body.offset property.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Physics.Arcade.html b/docs/Phaser.Physics.Arcade.html index 57499ae0..897479ad 100644 --- a/docs/Phaser.Physics.Arcade.html +++ b/docs/Phaser.Physics.Arcade.html @@ -2054,7 +2054,7 @@ Note: The display object doesn't stop moving once it reaches the destination coo
Source:
@@ -2368,7 +2368,7 @@ Note: The display object doesn't stop moving once it reaches the destination coo
Source:
@@ -2715,7 +2715,7 @@ Note: The display object doesn't stop moving once it reaches the destination coo
Source:
@@ -2952,7 +2952,7 @@ One way to use this is: accelerationFromRotation(rotation, 200, sprite.accelerat
Source:
@@ -3118,7 +3118,7 @@ One way to use this is: accelerationFromRotation(rotation, 200, sprite.accelerat
Source:
@@ -3302,7 +3302,7 @@ One way to use this is: accelerationFromRotation(rotation, 200, sprite.accelerat
Source:
@@ -3489,7 +3489,7 @@ One way to use this is: accelerationFromRotation(rotation, 200, sprite.accelerat
Source:
@@ -4127,7 +4127,7 @@ The collideCallback is an optional function that is only called if two sprites c
Source:
@@ -4313,7 +4313,7 @@ If you need to calculate from the center of a display object instead use the met
Source:
@@ -4502,7 +4502,7 @@ If you need to calculate from the center of a display object instead use the met
Source:
@@ -4667,7 +4667,7 @@ Objects must expose properties: width, height, left, right, top, bottom.

Source:
@@ -4942,7 +4942,7 @@ Note: Doesn't take into account acceleration, maxVelocity or drag (if you've set
Source:
@@ -5218,7 +5218,7 @@ Note: The display object doesn't stop moving once it reaches the destination coo
Source:
@@ -5528,7 +5528,7 @@ Note: Doesn't take into account acceleration, maxVelocity or drag (if you've set
Source:
@@ -5994,7 +5994,7 @@ The second parameter can be an array of objects, of differing types.

Source:
@@ -6262,7 +6262,7 @@ The second parameter can be an array of objects, of differing types.

Source:
@@ -6426,171 +6426,7 @@ The second parameter can be an array of objects, of differing types.

Source:
- - - - - - - -
- - - - - - - - - - - -
Returns:
- - -
-

Returns true if the body was separated, otherwise false.

-
- - - -
-
- Type -
-
- -boolean - - -
-
- - - - - -
- - - -
-

separateTiles(body, tiles) → {boolean}

- - -
-
- - -
-

The core separation function to separate a physics body and an array of tiles.

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
body - - -Phaser.Physics.Arcade.Body - - - -

The Body object to separate.

tiles - - -array.<Phaser.Tile> - - - -

The array of tiles to collide against.

- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
@@ -7407,7 +7243,7 @@ Objects must expose properties: width, height, left, right, top, bottom.

Source:
@@ -7762,7 +7598,7 @@ One way to use this is: velocityFromAngle(angle, 200, sprite.velocity) which wil
Source:
@@ -8001,7 +7837,7 @@ One way to use this is: velocityFromRotation(rotation, 200, sprite.velocity) whi
Source:
@@ -8077,7 +7913,7 @@ One way to use this is: velocityFromRotation(rotation, 200, sprite.velocity) whi Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Physics.html b/docs/Phaser.Physics.html index 1a318a22..b879dfd7 100644 --- a/docs/Phaser.Physics.html +++ b/docs/Phaser.Physics.html @@ -553,7 +553,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:28 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Plugin.html b/docs/Phaser.Plugin.html index 94427fd5..c9f7ba1b 100644 --- a/docs/Phaser.Plugin.html +++ b/docs/Phaser.Plugin.html @@ -1920,7 +1920,7 @@ It is only called if active is set to true.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.PluginManager.html b/docs/Phaser.PluginManager.html index 1622584d..f23cefef 100644 --- a/docs/Phaser.PluginManager.html +++ b/docs/Phaser.PluginManager.html @@ -1585,7 +1585,7 @@ It only calls plugins who have active=true.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:19 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Point.html b/docs/Phaser.Point.html index b631784d..941ade8d 100644 --- a/docs/Phaser.Point.html +++ b/docs/Phaser.Point.html @@ -3975,147 +3975,6 @@ -
- - - -
-

getMagnitude(magnitude) → {Phaser.Point}

- - -
-
- - -
-

Alters the length of the vector without changing the direction

-
- - - - - - - -
Parameters:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameTypeDescription
magnitude - - -number - - - -

the desired magnitude of the resulting vector

- - - - -
- - - - - - - - - - - - - - - - - - - -
Source:
-
- - - - - - - -
- - - - - - - - - - - -
Returns:
- - -
-

the modified original vector

-
- - - -
-
- Type -
-
- -Phaser.Point - - -
-
- - - - -
@@ -4833,6 +4692,147 @@ + + + + +
+

setMagnitude(magnitude) → {Phaser.Point}

+ + +
+
+ + +
+

Alters the length of the vector without changing the direction

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
magnitude + + +number + + + +

the desired magnitude of the resulting vector

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + +
Returns:
+ + +
+

the modified original vector

+
+ + + +
+
+ Type +
+
+ +Phaser.Point + + +
+
+ + + + +
@@ -5281,7 +5281,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Pointer.html b/docs/Phaser.Pointer.html index 141b46aa..befccff8 100644 --- a/docs/Phaser.Pointer.html +++ b/docs/Phaser.Pointer.html @@ -4368,7 +4368,7 @@ If you wish to check if the Pointer was released just once then see the Sprite.e Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Polygon.html b/docs/Phaser.Polygon.html index 63dac9fd..e17293e5 100644 --- a/docs/Phaser.Polygon.html +++ b/docs/Phaser.Polygon.html @@ -713,7 +713,7 @@ arguments passed can be flat x,y values e.g. new PIXI.Polygon(x,y, x,y, x, Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:29 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.QuadTree.html b/docs/Phaser.QuadTree.html index ac6c6a12..3f104116 100644 --- a/docs/Phaser.QuadTree.html +++ b/docs/Phaser.QuadTree.html @@ -1634,7 +1634,7 @@ Split the node into 4 subnodes

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.RandomDataGenerator.html b/docs/Phaser.RandomDataGenerator.html index 6c5188d8..1dd00ab0 100644 --- a/docs/Phaser.RandomDataGenerator.html +++ b/docs/Phaser.RandomDataGenerator.html @@ -2051,7 +2051,7 @@ Random number generator from Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Rectangle.html b/docs/Phaser.Rectangle.html index 733b03d7..cf4919e6 100644 --- a/docs/Phaser.Rectangle.html +++ b/docs/Phaser.Rectangle.html @@ -7392,7 +7392,7 @@ This method checks the x, y, width, and height properties of the Rectangles.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.RenderTexture.html b/docs/Phaser.RenderTexture.html index d2b7d6d9..bf615406 100644 --- a/docs/Phaser.RenderTexture.html +++ b/docs/Phaser.RenderTexture.html @@ -1994,7 +1994,7 @@ If the display object is a Group or has children it will draw all children as we Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.RequestAnimationFrame.html b/docs/Phaser.RequestAnimationFrame.html index 2c6128ef..daa51a13 100644 --- a/docs/Phaser.RequestAnimationFrame.html +++ b/docs/Phaser.RequestAnimationFrame.html @@ -1317,7 +1317,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:20 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Signal.html b/docs/Phaser.Signal.html index 7fd45304..0db29126 100644 --- a/docs/Phaser.Signal.html +++ b/docs/Phaser.Signal.html @@ -2302,7 +2302,7 @@ IMPORTANT: should be called only during signal dispatch, calling it before/after Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.SinglePad.html b/docs/Phaser.SinglePad.html index 54735128..f05073d8 100644 --- a/docs/Phaser.SinglePad.html +++ b/docs/Phaser.SinglePad.html @@ -2079,6 +2079,148 @@ The Key object can then be polled, have events attached to it, etc.

+ + + + +
+

addCallbacks(context, callbacks)

+ + +
+
+ + +
+

Add callbacks to the this Gamepad to handle connect/disconnect/button down/button up/axis change/float value buttons

+
+ + + + + + + +
Parameters:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameTypeDescription
context + + +Object + + + +

The context under which the callbacks are run.

callbacks + + +Object + + + +

Object that takes six different callbak methods: +onConnectCallback, onDisconnectCallback, onDownCallback, onUpCallback, onAxisCallback, onFloatCallback

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
Source:
+
+ + + + + + + +
+ + + + + + + + + + + + +
@@ -3789,7 +3931,7 @@ analog trigger buttons on the XBOX 360 controller

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Sound.html b/docs/Phaser.Sound.html index 108aa58a..87606d57 100644 --- a/docs/Phaser.Sound.html +++ b/docs/Phaser.Sound.html @@ -5813,7 +5813,7 @@ This allows you to bundle multiple sounds together into a single audio file and Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:30 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.SoundManager.html b/docs/Phaser.SoundManager.html index 1602f767..bcb9f211 100644 --- a/docs/Phaser.SoundManager.html +++ b/docs/Phaser.SoundManager.html @@ -2871,7 +2871,7 @@ Note: On Firefox 25+ on Linux if you have media.gstreamer disabled in about:conf Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Sprite.html b/docs/Phaser.Sprite.html index 8665b71a..98d5f49a 100644 --- a/docs/Phaser.Sprite.html +++ b/docs/Phaser.Sprite.html @@ -6045,75 +6045,6 @@ If health is then taken below zero Sprite.kill is called.

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@@ -7955,7 +7886,7 @@ It will dispatch the onRevived event, you can listen to Sprite.events.onRevived Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Stage.html b/docs/Phaser.Stage.html index 475c1228..7cce68bc 100644 --- a/docs/Phaser.Stage.html +++ b/docs/Phaser.Stage.html @@ -1944,7 +1944,7 @@ focus handling, game resizing, scaling and the pause, boot and orientation scree Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.StageScaleMode.html b/docs/Phaser.StageScaleMode.html index fc33400f..004bcbb1 100644 --- a/docs/Phaser.StageScaleMode.html +++ b/docs/Phaser.StageScaleMode.html @@ -4918,7 +4918,7 @@ Please note that this needs to be supported by the web browser and isn't the sam Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:21 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.State.html b/docs/Phaser.State.html index 2af10025..a2b20d8e 100644 --- a/docs/Phaser.State.html +++ b/docs/Phaser.State.html @@ -2582,7 +2582,7 @@ If you need to use the loader, you may need to use them here.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.StateManager.html b/docs/Phaser.StateManager.html index c0dfa54c..95d6ff58 100644 --- a/docs/Phaser.StateManager.html +++ b/docs/Phaser.StateManager.html @@ -3268,7 +3268,7 @@ State must exist and have at least one callback function registered..

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Text.html b/docs/Phaser.Text.html index 89174689..6ea997a6 100644 --- a/docs/Phaser.Text.html +++ b/docs/Phaser.Text.html @@ -2387,71 +2387,6 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati -
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  • gameobjects/Text.js, line 176 @@ -2574,7 +2509,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Tile.html b/docs/Phaser.Tile.html index 4dcba3a7..53ed6311 100644 --- a/docs/Phaser.Tile.html +++ b/docs/Phaser.Tile.html @@ -3979,7 +3979,7 @@ The callback must true true for collision processing to take place.

    Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:31 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.TileSprite.html b/docs/Phaser.TileSprite.html index 8e065c04..79a15e10 100644 --- a/docs/Phaser.TileSprite.html +++ b/docs/Phaser.TileSprite.html @@ -6600,80 +6600,6 @@ If health is then taken below zero Sprite.kill is called.

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@@ -8590,7 +8516,7 @@ It will dispatch the onRevived event, you can listen to Sprite.events.onRevived Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Tilemap.html b/docs/Phaser.Tilemap.html index 51864888..95b714b1 100644 --- a/docs/Phaser.Tilemap.html +++ b/docs/Phaser.Tilemap.html @@ -10291,7 +10291,7 @@ If you want to set a callback for a tile at a specific location on the map then Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.TilemapLayer.html b/docs/Phaser.TilemapLayer.html index ad9bb3d8..58764975 100644 --- a/docs/Phaser.TilemapLayer.html +++ b/docs/Phaser.TilemapLayer.html @@ -4614,7 +4614,7 @@ half as quickly as the 'normal' camera-locked layers do)

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.TilemapParser.html b/docs/Phaser.TilemapParser.html index 322389a6..b30636dd 100644 --- a/docs/Phaser.TilemapParser.html +++ b/docs/Phaser.TilemapParser.html @@ -1457,7 +1457,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:22 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Tileset.html b/docs/Phaser.Tileset.html index 71893fa2..db4cdff3 100644 --- a/docs/Phaser.Tileset.html +++ b/docs/Phaser.Tileset.html @@ -2616,7 +2616,7 @@ You should not normally instantiate this class directly.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Time.html b/docs/Phaser.Time.html index 0e6d2557..6934304c 100644 --- a/docs/Phaser.Time.html +++ b/docs/Phaser.Time.html @@ -3096,7 +3096,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Timer.html b/docs/Phaser.Timer.html index 3e878384..9711df1c 100644 --- a/docs/Phaser.Timer.html +++ b/docs/Phaser.Timer.html @@ -3760,7 +3760,7 @@ If the Timer is already running the delay will be calculated based on the timers Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:32 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.TimerEvent.html b/docs/Phaser.TimerEvent.html index 3227c74f..a99b463f 100644 --- a/docs/Phaser.TimerEvent.html +++ b/docs/Phaser.TimerEvent.html @@ -1685,7 +1685,7 @@ It can call a specific callback, passing in optional parameters.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Touch.html b/docs/Phaser.Touch.html index f4e03a48..8752525a 100644 --- a/docs/Phaser.Touch.html +++ b/docs/Phaser.Touch.html @@ -2655,7 +2655,7 @@ Doesn't appear to be supported by most browsers on a canvas element yet.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Tween.html b/docs/Phaser.Tween.html index e32693d2..6bc7ba29 100644 --- a/docs/Phaser.Tween.html +++ b/docs/Phaser.Tween.html @@ -3144,7 +3144,7 @@ Used in combination with repeat you can create endless loops.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.TweenManager.html b/docs/Phaser.TweenManager.html index c788503a..71c68e3a 100644 --- a/docs/Phaser.TweenManager.html +++ b/docs/Phaser.TweenManager.html @@ -1203,6 +1203,75 @@ Please see https://github.com/sole/tw +
+ + + +
+

pauseAll()

+ + +
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Pauses all currently running tweens.

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@@ -1403,7 +1472,7 @@ Please see https://github.com/sole/tw
-

Pauses all currently paused tweens.

+

Resumes all currently paused tweens.

@@ -1551,75 +1620,6 @@ Please see
https://github.com/sole/tw - - - - -
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@@ -1648,7 +1648,7 @@ Please see https://github.com/sole/tw Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:23 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Utils.Debug.html b/docs/Phaser.Utils.Debug.html index a6f2dc12..c720d200 100644 --- a/docs/Phaser.Utils.Debug.html +++ b/docs/Phaser.Utils.Debug.html @@ -6870,7 +6870,7 @@ your game set to use Phaser.AUTO then swap it for Phaser.CANVAS to ensure WebGL Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:24 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.Utils.html b/docs/Phaser.Utils.html index de772d78..d14a18a1 100644 --- a/docs/Phaser.Utils.html +++ b/docs/Phaser.Utils.html @@ -1273,7 +1273,7 @@ dir = 1 (left), 2 (right), 3 (both)

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:24 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.World.html b/docs/Phaser.World.html index 5d33b67c..d17523b2 100644 --- a/docs/Phaser.World.html +++ b/docs/Phaser.World.html @@ -6070,154 +6070,6 @@ For example: Group.forEachAlive(causeDamage, this, 500)

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Allows you to call your own function on each alive member of this Group (where child.alive=true). You must pass the callback and context in which it will run. -You can add as many parameters as you like, which will all be passed to the callback along with the child. -For example: Group.forEachAlive(causeDamage, this, 500)

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forEachExists(callback, callbackContext)

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Allows you to call your own function on each existing member of this Group (where child.exists=true). You must pass the callback and context in which it will run. +You can add as many parameters as you like, which will all be passed to the callback along with the child. +For example: Group.forEachExists(causeDamage, this, 500)

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callback + + +function + + + +

The function that will be called. Each child of the Group will be passed to it as its first parameter.

callbackContext + + +Object + + + +

The context in which the function should be called (usually 'this').

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@@ -7843,6 +7843,76 @@ The only exception to this is if the camera is following an object, in which cas +
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preUpdate()

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+

This is called automatically after the plugins preUpdate and before the State.update. +Most objects have preUpdate methods and it's where initial movement, drawing and calculations are done.

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Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:24 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.html b/docs/Phaser.html index 1f432772..07e7abef 100644 --- a/docs/Phaser.html +++ b/docs/Phaser.html @@ -738,7 +738,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Phaser.js.html b/docs/Phaser.js.html index 1c166445..59ce0913 100644 --- a/docs/Phaser.js.html +++ b/docs/Phaser.js.html @@ -441,7 +441,7 @@ var Phaser = Phaser || { VERSION: '<%= version %>', - DEV_VERSION: '1.1.5', + DEV_VERSION: '1.1.6', GAMES: [], AUTO: 0, @@ -502,7 +502,7 @@ PIXI.InteractionManager = function (dummy) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Plugin.js.html b/docs/Plugin.js.html index 8e3b09a8..68311ad1 100644 --- a/docs/Plugin.js.html +++ b/docs/Plugin.js.html @@ -573,7 +573,7 @@ Phaser.Plugin.prototype.constructor = Phaser.Plugin; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/PluginManager.js.html b/docs/PluginManager.js.html index 42c45cfe..899017f0 100644 --- a/docs/PluginManager.js.html +++ b/docs/PluginManager.js.html @@ -749,7 +749,7 @@ Phaser.PluginManager.prototype.constructor = Phaser.PluginManager; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Point.js.html b/docs/Point.js.html index 1a3a3bea..da27a184 100644 --- a/docs/Point.js.html +++ b/docs/Point.js.html @@ -674,7 +674,7 @@ Phaser.Point.prototype = { /** * Alters the length of the vector without changing the direction - * @method Phaser.Point#getMagnitude + * @method Phaser.Point#setMagnitude * @param {number} magnitude the desired magnitude of the resulting vector * @return {Phaser.Point} the modified original vector */ @@ -882,7 +882,7 @@ Phaser.Point.rotate = function (a, x, y, angle, asDegrees, distance) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Pointer.js.html b/docs/Pointer.js.html index 82010aee..37b67879 100644 --- a/docs/Pointer.js.html +++ b/docs/Pointer.js.html @@ -1094,7 +1094,7 @@ Object.defineProperty(Phaser.Pointer.prototype, "worldY", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Polygon.js.html b/docs/Polygon.js.html index 20edf759..cab47055 100644 --- a/docs/Polygon.js.html +++ b/docs/Polygon.js.html @@ -479,7 +479,7 @@ Phaser.Polygon.prototype.constructor = Phaser.Polygon; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/QuadTree.js.html b/docs/QuadTree.js.html index d9293ac9..a5d2516a 100644 --- a/docs/QuadTree.js.html +++ b/docs/QuadTree.js.html @@ -737,7 +737,7 @@ Phaser.QuadTree.prototype.constructor = Phaser.QuadTree; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/RandomDataGenerator.js.html b/docs/RandomDataGenerator.js.html index 0840675b..faa5a94d 100644 --- a/docs/RandomDataGenerator.js.html +++ b/docs/RandomDataGenerator.js.html @@ -699,7 +699,7 @@ Phaser.RandomDataGenerator.prototype.constructor = Phaser.RandomDataGenerator; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Rectangle.js.html b/docs/Rectangle.js.html index 3cb911c0..41783fd1 100644 --- a/docs/Rectangle.js.html +++ b/docs/Rectangle.js.html @@ -1140,7 +1140,7 @@ Phaser.Rectangle.union = function (a, b, out) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/RenderTexture.js.html b/docs/RenderTexture.js.html index fb3a4ce9..275bdaf4 100644 --- a/docs/RenderTexture.js.html +++ b/docs/RenderTexture.js.html @@ -782,7 +782,7 @@ Phaser.RenderTexture.prototype.renderCanvas = function(displayObject, position, Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/RequestAnimationFrame.js.html b/docs/RequestAnimationFrame.js.html index 5f65a26d..5384baee 100644 --- a/docs/RequestAnimationFrame.js.html +++ b/docs/RequestAnimationFrame.js.html @@ -609,7 +609,7 @@ Phaser.RequestAnimationFrame.prototype.constructor = Phaser.RequestAnimationFram Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/SAT.js.html b/docs/SAT.js.html index 46317e91..4591e7f8 100644 --- a/docs/SAT.js.html +++ b/docs/SAT.js.html @@ -1286,7 +1286,7 @@ var SAT = (function () { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Signal.js.html b/docs/Signal.js.html index f4600ae6..a68e619e 100644 --- a/docs/Signal.js.html +++ b/docs/Signal.js.html @@ -754,7 +754,7 @@ Phaser.Signal.prototype.constructor = Phaser.Signal; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/SignalBinding.html b/docs/SignalBinding.html index 9723992f..5e88e207 100644 --- a/docs/SignalBinding.html +++ b/docs/SignalBinding.html @@ -747,7 +747,7 @@ Inspired by Joa Ebert AS3 SignalBinding and Robert Penner's Slot classes.

Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:24 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:33 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/SignalBinding.js.html b/docs/SignalBinding.js.html index b4f72e8d..d2e69858 100644 --- a/docs/SignalBinding.js.html +++ b/docs/SignalBinding.js.html @@ -614,7 +614,7 @@ Phaser.SignalBinding.prototype.constructor = Phaser.SignalBinding; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/SinglePad.js.html b/docs/SinglePad.js.html index 77fe5c4f..123fc1ad 100644 --- a/docs/SinglePad.js.html +++ b/docs/SinglePad.js.html @@ -548,7 +548,7 @@ Phaser.SinglePad.prototype = { /** * Add callbacks to the this Gamepad to handle connect/disconnect/button down/button up/axis change/float value buttons - * @method Phaser.Gamepad#addCallbacks + * @method Phaser.SinglePad#addCallbacks * @param {Object} context - The context under which the callbacks are run. * @param {Object} callbacks - Object that takes six different callbak methods: * onConnectCallback, onDisconnectCallback, onDownCallback, onUpCallback, onAxisCallback, onFloatCallback @@ -1019,7 +1019,7 @@ Object.defineProperty(Phaser.SinglePad.prototype, "index", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Sound.js.html b/docs/Sound.js.html index 960c623b..f997374c 100644 --- a/docs/Sound.js.html +++ b/docs/Sound.js.html @@ -1275,7 +1275,7 @@ Object.defineProperty(Phaser.Sound.prototype, "volume", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/SoundManager.js.html b/docs/SoundManager.js.html index a2100b5d..e8a092c5 100644 --- a/docs/SoundManager.js.html +++ b/docs/SoundManager.js.html @@ -932,7 +932,7 @@ Object.defineProperty(Phaser.SoundManager.prototype, "volume", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Sprite.js.html b/docs/Sprite.js.html index 98cf72ba..a1ac487a 100644 --- a/docs/Sprite.js.html +++ b/docs/Sprite.js.html @@ -1662,7 +1662,7 @@ Object.defineProperty(Phaser.Sprite.prototype, "inputEnabled", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Stage.js.html b/docs/Stage.js.html index 4b29e7f7..e2bfee41 100644 --- a/docs/Stage.js.html +++ b/docs/Stage.js.html @@ -720,7 +720,7 @@ Object.defineProperty(Phaser.Stage.prototype, "backgroundColor", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/StageScaleMode.js.html b/docs/StageScaleMode.js.html index 615eb702..f8bed5ef 100644 --- a/docs/StageScaleMode.js.html +++ b/docs/StageScaleMode.js.html @@ -1226,7 +1226,7 @@ Object.defineProperty(Phaser.StageScaleMode.prototype, "isLandscape", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/State.js.html b/docs/State.js.html index faa13d05..938cac47 100644 --- a/docs/State.js.html +++ b/docs/State.js.html @@ -621,7 +621,7 @@ Phaser.State.prototype.constructor = Phaser.State; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/StateManager.js.html b/docs/StateManager.js.html index 235ff79c..e857f09a 100644 --- a/docs/StateManager.js.html +++ b/docs/StateManager.js.html @@ -978,7 +978,7 @@ Phaser.StateManager.prototype.constructor = Phaser.StateManager; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Text.js.html b/docs/Text.js.html index 065254e7..05658bcf 100644 --- a/docs/Text.js.html +++ b/docs/Text.js.html @@ -751,7 +751,7 @@ Object.defineProperty(Phaser.Text.prototype, 'font', { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Tile.js.html b/docs/Tile.js.html index 8ad9a00e..a344b890 100644 --- a/docs/Tile.js.html +++ b/docs/Tile.js.html @@ -743,7 +743,7 @@ Object.defineProperty(Phaser.Tile.prototype, "bottom", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/TileSprite.js.html b/docs/TileSprite.js.html index 0537b842..90629be2 100644 --- a/docs/TileSprite.js.html +++ b/docs/TileSprite.js.html @@ -608,7 +608,7 @@ Object.defineProperty(Phaser.TileSprite.prototype, "inputEnabled", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Tilemap.js.html b/docs/Tilemap.js.html index a12cc10e..8b9dd532 100644 --- a/docs/Tilemap.js.html +++ b/docs/Tilemap.js.html @@ -1725,7 +1725,7 @@ Phaser.Tilemap.prototype.constructor = Phaser.Tilemap; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/TilemapLayer.js.html b/docs/TilemapLayer.js.html index 2307e425..ab8d23f7 100644 --- a/docs/TilemapLayer.js.html +++ b/docs/TilemapLayer.js.html @@ -1330,7 +1330,7 @@ Object.defineProperty(Phaser.TilemapLayer.prototype, "collisionHeight", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/TilemapParser.js.html b/docs/TilemapParser.js.html index 450a3bef..c052dd9a 100644 --- a/docs/TilemapParser.js.html +++ b/docs/TilemapParser.js.html @@ -750,6 +750,10 @@ Phaser.TilemapParser = { newSet.columns = (set.imagewidth - set.margin) / (set.tilewidth + set.spacing); newSet.total = newSet.rows * newSet.columns; + if (newSet.rows % 1 !== 0 || newSet.columns % 1 !== 0) { + console.warn('TileSet image dimensions do not match expected dimensions.'); + } + tilesets.push(newSet); } @@ -828,7 +832,7 @@ Phaser.TilemapParser = { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Tileset.js.html b/docs/Tileset.js.html index 7e7a550f..b950a984 100644 --- a/docs/Tileset.js.html +++ b/docs/Tileset.js.html @@ -606,7 +606,7 @@ Phaser.Tileset.prototype.constructor = Phaser.Tileset; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Time.js.html b/docs/Time.js.html index 3c99a4be..c68bc5f3 100644 --- a/docs/Time.js.html +++ b/docs/Time.js.html @@ -797,7 +797,7 @@ Phaser.Time.prototype.constructor = Phaser.Time; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Timer.js.html b/docs/Timer.js.html index 4a99097c..d433a0b5 100644 --- a/docs/Timer.js.html +++ b/docs/Timer.js.html @@ -959,7 +959,7 @@ Phaser.Timer.prototype.constructor = Phaser.Timer; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/TimerEvent.js.html b/docs/TimerEvent.js.html index 4dce42e1..796468be 100644 --- a/docs/TimerEvent.js.html +++ b/docs/TimerEvent.js.html @@ -523,7 +523,7 @@ Phaser.TimerEvent.prototype.constructor = Phaser.TimerEvent; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Touch.js.html b/docs/Touch.js.html index 2090e268..a2631a08 100644 --- a/docs/Touch.js.html +++ b/docs/Touch.js.html @@ -821,7 +821,7 @@ Phaser.Touch.prototype.constructor = Phaser.Touch; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Tween.js.html b/docs/Tween.js.html index ba464c91..949ca3e0 100644 --- a/docs/Tween.js.html +++ b/docs/Tween.js.html @@ -1029,7 +1029,7 @@ Phaser.Tween.prototype.constructor = Phaser.Tween; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/TweenManager.js.html b/docs/TweenManager.js.html index e00c738f..57d1e477 100644 --- a/docs/TweenManager.js.html +++ b/docs/TweenManager.js.html @@ -605,7 +605,7 @@ Phaser.TweenManager.prototype = { /** * Pauses all currently running tweens. * - * @method Phaser.TweenManager#update + * @method Phaser.TweenManager#pauseAll */ pauseAll: function () { @@ -617,7 +617,7 @@ Phaser.TweenManager.prototype = { }, /** - * Pauses all currently paused tweens. + * Resumes all currently paused tweens. * * @method Phaser.TweenManager#resumeAll */ @@ -654,7 +654,7 @@ Phaser.TweenManager.prototype.constructor = Phaser.TweenManager; Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/Utils.js.html b/docs/Utils.js.html index c1f2c9d4..f22a5f1d 100644 --- a/docs/Utils.js.html +++ b/docs/Utils.js.html @@ -703,7 +703,7 @@ if (!Array.isArray) { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/World.js.html b/docs/World.js.html index 558e9499..ee4d46e7 100644 --- a/docs/World.js.html +++ b/docs/World.js.html @@ -495,7 +495,7 @@ Phaser.World.prototype.boot = function () { * This is called automatically after the plugins preUpdate and before the State.update. * Most objects have preUpdate methods and it's where initial movement, drawing and calculations are done. * -* @method Phaser.World#update +* @method Phaser.World#preUpdate */ Phaser.World.prototype.preUpdate = function () { @@ -794,7 +794,7 @@ Object.defineProperty(Phaser.World.prototype, "visible", { Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/classes.list.html b/docs/classes.list.html index 92f451b8..5f247443 100644 --- a/docs/classes.list.html +++ b/docs/classes.list.html @@ -788,7 +788,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/global.html b/docs/global.html index 68efab9d..d2fb4277 100644 --- a/docs/global.html +++ b/docs/global.html @@ -567,7 +567,7 @@ Documentation generated by JSDoc 3.3.0-dev - on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the DocStrap template. + on Mon Feb 24 2014 01:12:21 GMT-0000 (GMT) using the DocStrap template. diff --git a/docs/index.html b/docs/index.html index 9f99be60..bc6ebf0e 100644 --- a/docs/index.html +++ b/docs/index.html @@ -450,9 +450,9 @@

Phaser Logo

-

Phaser 1.1.5

+

Phaser 1.1.6

Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses Pixi.js internally for fast 2D Canvas and WebGL rendering.

-

Version: 1.1.5 "Saldaea" - Released: 12th February 2014

+

Version: 1.1.6 "Shienar" - Released: 24th February 2014

By Richard Davey, Photon Storm