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Tracked down an evil bug in Group.swap that caused the linked list to get corrupted in an upward (B to A) neighbour swap.
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@@ -10,7 +10,7 @@ BasicGame.MainMenu.prototype = {
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create: function () {
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// We've already preloaded our assets, so let's kick right into the Main Menu itself
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// We've already preloaded our assets, so let's kick right into the Main Menu itself.
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// Here all we're doing is playing some music and adding a picture and button
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// Naturally I expect you to do something significantly better :)
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