Added VerletManager and lots of new tests

This commit is contained in:
Richard Davey
2013-05-21 04:12:54 +01:00
parent 0b2d818ba8
commit e2141c91a6
37 changed files with 3612 additions and 29 deletions
+5
View File
@@ -86,6 +86,11 @@ V0.9.6
* Updated QuadTree to use the new CollisionMask values and significantly optimised and reduced overall class size
* Updated Collision.seperate to use the new CollisionMask
* Added a callback context parameter to Game.collide, Collision.overlap and the QuadTree class
* Stage.canvas now calls preventDefault() when the context menu is activated (oncontextmenu)
* Added Point.rotate to allow you to rotate a point around another point, with optional distance clamping. Also created test cases.
* Added Group.alpha to apply a globalAlpha before the groups children are rendered. Useful to save on alpha calls.
* Added Group.globalCompositeOperation to apply a composite operation before all of the groups children are rendered.
* Added Camera black list support to Group along with Group.showToCamera, Group.hideFromCamera and Group.clearCameraList