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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples * Added in the start of a Breakout game * Added in the start of a Platformer game
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@@ -48,7 +48,10 @@ Version 1.0.2
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* Added 'collideWorldBounds' to Emitter.makeParticles function.
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* Added Emitter.angularDrag
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* Changed Emitter.bounce from a number to a Point, so now set its x/y properties to control different amounts of bounce per axis.
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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
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* Added in lots of Particle examples
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* Added in the start of a Breakout game
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* Added in the start of a Platformer game
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Version 1.0.1
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