* Fixed a bug in the AnimationManager where useNumericIndex was always set to true

* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
This commit is contained in:
Richard Davey
2013-09-16 01:52:15 +01:00
parent e705509d29
commit e3869ff3ac
6 changed files with 102 additions and 4 deletions
+1
View File
@@ -164,6 +164,7 @@ Phaser.Animation.Parser = {
for (var key in frames)
{
console.log(key);
var uuid = game.rnd.uuid();
newFrame = data.addFrame(new Phaser.Animation.Frame(