Removed Time delta cap, removed drag references from Emitter and tested doing a custom polygon collision.

This commit is contained in:
photonstorm
2014-01-24 03:53:11 +00:00
parent ea9e22f472
commit e3aaec8ac0
6 changed files with 338 additions and 653 deletions
+4 -4
View File
@@ -237,10 +237,10 @@ Phaser.Time.prototype = {
this.physicsElapsed = 1.0 * (this.elapsed / 1000);
// Clamp the delta
if (this.physicsElapsed > 1)
{
this.physicsElapsed = 1;
}
// if (this.physicsElapsed > 1)
// {
// this.physicsElapsed = 1;
// }
// Paused?
if (this.game.paused)