Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.

This commit is contained in:
Richard Davey
2013-09-10 20:40:34 +01:00
parent a486bf6b4a
commit e41e35fd09
23 changed files with 533 additions and 558 deletions
+42
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<!DOCTYPE HTML>
<html>
<head>
<title>phaser.js - a new beginning</title>
<?php
require('js.php');
?>
</head>
<body>
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('atari1', 'assets/sprites/atari130xe.png');
}
function create() {
var tempSprite = game.add.sprite(0, 0, 'atari1');
game.add.tween(tempSprite).to({ x: 600 }, 4000, Phaser.Easing.Linear.None, true);
game.add.tween(tempSprite).to({ y: 500 }, 4000, Phaser.Easing.Linear.None, true);
}
function update() {
}
function render() {
}
})();
</script>
</body>
</html>