Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.

This commit is contained in:
Richard Davey
2013-09-10 20:40:34 +01:00
parent a486bf6b4a
commit e41e35fd09
23 changed files with 533 additions and 558 deletions
+3 -10
View File
@@ -6,6 +6,9 @@ Phaser.InputHandler = function (sprite) {
this.enabled = false;
// Linked list references
this.parent = null;
this.next = null;
this.prev = null;
this.last = this;
this.first = this;
@@ -55,16 +58,6 @@ Phaser.InputHandler = function (sprite) {
Phaser.InputHandler.prototype = {
game: null,
sprite: null,
// Linked list references
parent: null,
next: null,
prev: null,
first: null,
last: null,
start: function (priority, checkBody, useHandCursor) {
priority = priority || 0;