From e5f52e8ae89661ac962ecdda4797fbe32b85b651 Mon Sep 17 00:00:00 2001 From: qdrj Date: Mon, 27 Jan 2014 23:57:28 -0800 Subject: [PATCH] Update phaser.d.ts GameObjectFactory.add.existing should return added object --- build/phaser.d.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build/phaser.d.ts b/build/phaser.d.ts index 9903a784..0664426f 100644 --- a/build/phaser.d.ts +++ b/build/phaser.d.ts @@ -700,7 +700,7 @@ declare module Phaser { constructor(game: Phaser.Game); game: Phaser.Game; world: Phaser.World; - existing(object: any): boolean; + existing(object: any): any; sprite(x: number, y: number, key?: string, frame?: any): Phaser.Sprite; child(parent: any, x: number, y: number, key?: string, frame?: number): Phaser.Sprite; tween(obj: Object): Phaser.Tween;