From e8bed83ac3644d1c7f16811ff4ac8dbab1af4e02 Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Fri, 4 Oct 2013 14:41:15 +0100 Subject: [PATCH] Making some major changes to Camera and World. --- README.md | 4 +- examples/sprites/sprite extended 2.php | 60 +++++ examples/sprites/sprite_extend.php | 15 +- src/PixiPatch.js | 3 +- src/core/Camera.js | 147 ++++++---- src/core/Group.js | 2 +- src/core/World.js | 40 ++- src/gameobjects/BitmapText.js | 16 +- src/gameobjects/Bullet.js | 359 ------------------------- src/gameobjects/Sprite.js | 83 ++---- src/gameobjects/Text.js | 16 +- src/physics/arcade/ArcadePhysics.js | 26 +- 12 files changed, 235 insertions(+), 536 deletions(-) create mode 100644 examples/sprites/sprite extended 2.php diff --git a/README.md b/README.md index 285a255a..d317a9ae 100644 --- a/README.md +++ b/README.md @@ -80,8 +80,8 @@ Version 1.0.7 (in progress in the dev branch) * Phaser.Loader.Parser is now Phaser.LoaderParser (also the file has renamed from Parser.js to LoaderParser.js) * Fixed Cache.addDefaultImage so the default image works in Canvas as well as WebGL. Updated to a new image (32x32 black square with green outline) * Extended the Loader 404 error to display the url of the file that didn't load as well as the key. - - +* Change: We've removed the scrollFactor property from all Game Objects. Sorry, but the new Camera system doesn't work with it and it caused all kinds of issues anyway. We will sort out a replacement for it at a later date. +* Change: The Camera has been completely revamped. * TODO: addMarker hh:mm:ss:ms diff --git a/examples/sprites/sprite extended 2.php b/examples/sprites/sprite extended 2.php new file mode 100644 index 00000000..5cbe3380 --- /dev/null +++ b/examples/sprites/sprite extended 2.php @@ -0,0 +1,60 @@ + + + + + \ No newline at end of file diff --git a/examples/sprites/sprite_extend.php b/examples/sprites/sprite_extend.php index 3a259b3c..3c678f93 100644 --- a/examples/sprites/sprite_extend.php +++ b/examples/sprites/sprite_extend.php @@ -6,13 +6,15 @@