mirror of
https://github.com/wassname/phaser.git
synced 2026-07-29 11:24:31 +08:00
Sprite.destroy is back in business.
This commit is contained in:
@@ -50,9 +50,10 @@
|
||||
|
||||
// layer.sprite.scale.setTo(2, 2);
|
||||
|
||||
game.add.sprite(320, 0, layer.texture, layer.frame);
|
||||
game.add.sprite(0, 200, layer.texture, layer.frame);
|
||||
game.add.sprite(320, 200, layer.texture, layer.frame);
|
||||
// Works a treat :)
|
||||
// game.add.sprite(320, 0, layer.texture, layer.frame);
|
||||
// game.add.sprite(0, 200, layer.texture, layer.frame);
|
||||
// game.add.sprite(320, 200, layer.texture, layer.frame);
|
||||
|
||||
cursors = game.input.keyboard.createCursorKeys();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user