Sprite.destroy is back in business.

This commit is contained in:
photonstorm
2013-10-13 01:29:57 +01:00
parent 574f4f351b
commit e98aa205ea
5 changed files with 72 additions and 5 deletions
+4 -3
View File
@@ -50,9 +50,10 @@
// layer.sprite.scale.setTo(2, 2);
game.add.sprite(320, 0, layer.texture, layer.frame);
game.add.sprite(0, 200, layer.texture, layer.frame);
game.add.sprite(320, 200, layer.texture, layer.frame);
// Works a treat :)
// game.add.sprite(320, 0, layer.texture, layer.frame);
// game.add.sprite(0, 200, layer.texture, layer.frame);
// game.add.sprite(320, 200, layer.texture, layer.frame);
cursors = game.input.keyboard.createCursorKeys();
}