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Group nearly done. Sprite.anchor appears to be broken though, must fix.
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@@ -378,7 +378,6 @@ Phaser.Game.prototype = {
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if (!this.paused)
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{
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this.plugins.preUpdate();
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// this.world.preUpdate();
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this.physics.preUpdate();
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this.input.update();
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@@ -391,9 +390,6 @@ Phaser.Game.prototype = {
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this.renderer.render(this.world._stage);
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this.state.render();
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// this.world.postUpdate();
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// this.physics.postUpdate();
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this.plugins.postRender();
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}
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