mirror of
https://github.com/wassname/phaser.git
synced 2026-07-05 17:30:19 +08:00
Tilemap had the wrong @method signatures so most were missing from the docs.
This commit is contained in:
+164
-95
@@ -182,6 +182,10 @@
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<a href="Phaser.Group.html">Group</a>
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</li>
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<li>
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<a href="Phaser.Image.html">Image</a>
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</li>
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<li>
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<a href="Phaser.Input.html">Input</a>
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</li>
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@@ -398,6 +402,36 @@
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</ul>
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</li>
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<li class="dropdown">
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#canUseNewCanvasBlendModes">canUseNewCanvasBlendModes</a>
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</li>
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<li>
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<a href="global.html#getNextPowerOfTwo">getNextPowerOfTwo</a>
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</li>
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<li>
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<a href="global.html#hex2rgb">hex2rgb</a>
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</li>
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<li>
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<a href="global.html#hitTest">hitTest</a>
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</li>
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<li>
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<a href="global.html#rgb2hex">rgb2hex</a>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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</div>
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@@ -435,7 +469,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt>
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<h4 class="name" id="BitmapData"><span class="type-signature"></span>new BitmapData<span class="signature">(game, <span class="optional">width</span>, <span class="optional">height</span>)</span><span class="type-signature"></span></h4>
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<h4 class="name" id="BitmapData"><span class="type-signature"></span>new BitmapData<span class="signature">(game, key, <span class="optional">width</span>, <span class="optional">height</span>)</span><span class="type-signature"></span></h4>
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</dt>
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@@ -514,6 +548,41 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<tr>
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<td class="name"><code>key</code></td>
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<td class="type">
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<span class="param-type">string</span>
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</td>
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<td class="attributes">
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</td>
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<td class="default">
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</td>
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<td class="description last"><p>Internal Phaser reference key for the render texture.</p></td>
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</tr>
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<tr>
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<td class="name"><code>width</code></td>
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@@ -543,7 +612,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<td class="default">
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256
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100
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</td>
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@@ -582,7 +651,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<td class="default">
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256
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100
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</td>
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@@ -619,7 +688,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-23">line 23</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-24">line 24</a>
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</li></ul></dd>
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@@ -747,7 +816,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-81">line 81</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-82">line 82</a>
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</li></ul></dd>
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@@ -849,7 +918,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-52">line 52</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-53">line 53</a>
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</li></ul></dd>
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@@ -951,7 +1020,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-58">line 58</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-59">line 59</a>
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</li></ul></dd>
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@@ -1053,7 +1122,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-31">line 31</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-32">line 32</a>
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</li></ul></dd>
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@@ -1155,7 +1224,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-46">line 46</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-47">line 47</a>
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</li></ul></dd>
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@@ -1257,7 +1326,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-63">line 63</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-64">line 64</a>
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</li></ul></dd>
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@@ -1275,7 +1344,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt>
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<h4 class="name" id="name"><span class="type-signature"></span>name<span class="type-signature"></span></h4>
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<h4 class="name" id="key"><span class="type-signature"></span>key<span class="type-signature"></span></h4>
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</dt>
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@@ -1314,7 +1383,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<tr>
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<td class="name"><code>name</code></td>
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<td class="name"><code>key</code></td>
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<td class="type">
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@@ -1330,7 +1399,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<td class="description last"><p>The name of the BitmapData.</p></td>
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<td class="description last"><p>The key of the BitmapData in the Cache, if stored there.</p></td>
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</tr>
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@@ -1359,7 +1428,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-36">line 36</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-37">line 37</a>
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</li></ul></dd>
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@@ -1461,7 +1530,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-70">line 70</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-71">line 71</a>
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</li></ul></dd>
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@@ -1563,7 +1632,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-87">line 87</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-88">line 88</a>
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</li></ul></dd>
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@@ -1665,7 +1734,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-93">line 93</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-94">line 94</a>
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</li></ul></dd>
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@@ -1767,7 +1836,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-99">line 99</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-100">line 100</a>
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</li></ul></dd>
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@@ -1869,7 +1938,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-41">line 41</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-42">line 42</a>
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</li></ul></dd>
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@@ -1934,7 +2003,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-996">line 996</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-997">line 997</a>
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</li></ul></dd>
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@@ -2052,7 +2121,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-107">line 107</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-108">line 108</a>
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</li></ul></dd>
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@@ -2170,7 +2239,7 @@ for multiple Sprites. So if you need to dynamically create a Sprite texture then
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-118">line 118</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-119">line 119</a>
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</li></ul></dd>
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@@ -2484,7 +2553,7 @@ going in the given direction by anticlockwise (defaulting to clockwise).</p>
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-249">line 249</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-250">line 250</a>
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</li></ul></dd>
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@@ -2717,7 +2786,7 @@ going in the given direction by anticlockwise (defaulting to clockwise).</p>
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-271">line 271</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-272">line 272</a>
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</li></ul></dd>
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@@ -2809,7 +2878,7 @@ going in the given direction by anticlockwise (defaulting to clockwise).</p>
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-978">line 978</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-979">line 979</a>
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</li></ul></dd>
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@@ -2927,7 +2996,7 @@ going in the given direction by anticlockwise (defaulting to clockwise).</p>
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-289">line 289</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-290">line 290</a>
|
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</li></ul></dd>
|
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|
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|
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@@ -3185,7 +3254,7 @@ example, the following code defines a black to white vertical gradient ranging f
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|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-303">line 303</a>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-304">line 304</a>
|
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</li></ul></dd>
|
||||
|
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|
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@@ -3444,7 +3513,7 @@ square to display it:</p>
|
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|
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-333">line 333</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-334">line 334</a>
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</li></ul></dd>
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|
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@@ -3536,7 +3605,7 @@ square to display it:</p>
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|
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-398">line 398</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-399">line 399</a>
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</li></ul></dd>
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@@ -3842,7 +3911,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-364">line 364</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-365">line 365</a>
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</li></ul></dd>
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@@ -3983,7 +4052,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
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<dt class="tag-source">Source:</dt>
|
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-410">line 410</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-411">line 411</a>
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</li></ul></dd>
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@@ -4239,7 +4308,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
|
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-423">line 423</a>
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<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-424">line 424</a>
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</li></ul></dd>
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@@ -4331,7 +4400,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
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<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1038">line 1038</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1039">line 1039</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4400,7 +4469,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1074">line 1074</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1075">line 1075</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4469,7 +4538,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-984">line 984</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-985">line 985</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4538,7 +4607,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1014">line 1014</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1015">line 1015</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4702,7 +4771,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-442">line 442</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-443">line 443</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4794,7 +4863,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-135">line 135</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-136">line 136</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4981,7 +5050,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-457">line 457</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-458">line 458</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5073,7 +5142,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-474">line 474</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-475">line 475</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5165,7 +5234,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-487">line 487</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-488">line 488</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5257,7 +5326,7 @@ blue radial gradient centered at (100, 100), with a radius of 50, and draws a re
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1008">line 1008</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1009">line 1009</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5445,7 +5514,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-500">line 500</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-501">line 501</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5701,7 +5770,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-518">line 518</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-519">line 519</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5793,7 +5862,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1098">line 1098</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1099">line 1099</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5862,7 +5931,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1110">line 1110</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1111">line 1111</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -5931,7 +6000,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1116">line 1116</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1117">line 1117</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6000,7 +6069,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1080">line 1080</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1081">line 1081</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6069,7 +6138,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1041">line 1041</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1042">line 1042</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6256,7 +6325,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-538">line 538</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-539">line 539</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6348,7 +6417,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1077">line 1077</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1078">line 1078</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6417,7 +6486,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1020">line 1020</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1021">line 1021</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6486,7 +6555,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-567">line 567</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-568">line 568</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6696,7 +6765,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-580">line 580</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-581">line 581</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6837,7 +6906,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-597">line 597</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-598">line 598</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -6978,7 +7047,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-612">line 612</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-613">line 613</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7142,7 +7211,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-214">line 214</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-215">line 215</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7306,7 +7375,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-229">line 229</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-230">line 230</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7447,7 +7516,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-243">line 243</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-244">line 244</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7588,7 +7657,7 @@ Once the gradient is created colors can be inserted using the addColorStop metho
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-625">line 625</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-626">line 626</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7730,7 +7799,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-638">line 638</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-639">line 639</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7822,7 +7891,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1026">line 1026</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1027">line 1027</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -7940,7 +8009,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-652">line 652</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-653">line 653</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8081,7 +8150,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-665">line 665</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-666">line 666</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8222,7 +8291,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-678">line 678</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-679">line 679</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8386,7 +8455,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-722">line 722</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-723">line 723</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8527,7 +8596,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-691">line 691</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-692">line 692</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8619,7 +8688,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1062">line 1062</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1063">line 1063</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8737,7 +8806,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-704">line 704</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-705">line 705</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8901,7 +8970,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-739">line 739</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-740">line 740</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -8993,7 +9062,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-966">line 966</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-967">line 967</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9062,7 +9131,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-972">line 972</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-973">line 973</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9131,7 +9200,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-990">line 990</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-991">line 991</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9318,7 +9387,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-755">line 755</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-756">line 756</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9410,7 +9479,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1002">line 1002</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1003">line 1003</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9479,7 +9548,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1095">line 1095</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1096">line 1096</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9666,7 +9735,7 @@ source-over (default), destination-atop, destination-in, destination-out, destin
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-772">line 772</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-773">line 773</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9759,7 +9828,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-940">line 940</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-941">line 941</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9828,7 +9897,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-789">line 789</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-790">line 790</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -9920,7 +9989,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1032">line 1032</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1033">line 1033</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10038,7 +10107,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-802">line 802</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-803">line 803</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10130,7 +10199,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1092">line 1092</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1093">line 1093</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10199,7 +10268,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1068">line 1068</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1069">line 1069</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10268,7 +10337,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1056">line 1056</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1057">line 1057</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10337,7 +10406,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-849">line 849</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-850">line 850</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10501,7 +10570,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-862">line 862</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-863">line 863</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10589,7 +10658,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-877">line 877</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-878">line 878</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -10822,7 +10891,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-193">line 193</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-194">line 194</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11055,7 +11124,7 @@ This is called automatically if the BitmapData is being used by a Sprite, otherw
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-157">line 157</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-158">line 158</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11353,7 +11422,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-816">line 816</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-817">line 817</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11445,7 +11514,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1050">line 1050</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-1051">line 1051</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11514,7 +11583,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-893">line 893</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-894">line 894</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11724,7 +11793,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-906">line 906</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-907">line 907</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11865,7 +11934,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-923">line 923</a>
|
||||
<a href="BitmapData.js.html">gameobjects/BitmapData.js</a>, <a href="BitmapData.js.html#sunlight-1-line-924">line 924</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -11939,7 +12008,7 @@ the stroke style and color in a single line of code like so:</p>
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Wed Feb 05 2014 06:28:25 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
on Sat Feb 08 2014 07:19:41 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user