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Physics shape offset now finally working
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@@ -28,6 +28,7 @@ TODO:
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* Fix bug in Tween yoyo + loop combo
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* Copy the setTransform from Sprite to Camera
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* Move Camera.scroll.x to just Camera.x/y
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* Get AABB offset working somehow
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@@ -47,6 +48,8 @@ V1.0.0
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* Sprite.modified is set to true if scale, rotation, skew or flip have been used.
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* Added Tween.loop property so they can now re-run themselves indefinitely.
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* Added Tween.yoyo property so they can reverse themselves after completing.
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* Added Gravity to the Physics component.
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V0.9.6
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