Updated documentation.

This commit is contained in:
photonstorm
2013-11-28 15:57:09 +00:00
parent 8da9b67c18
commit f22159e257
193 changed files with 68905 additions and 93104 deletions
+3 -1
View File
@@ -95,7 +95,9 @@ $(document).ready(function(){
.done(function(data) {
if (data.version !== '1.1')
console.log(data);
if (data.version !== '1.1.3')
{
$("#upgrade").append(data.version);
$("#upgrade").css('display', 'inline-block');
+14
View File
@@ -54,4 +54,18 @@ $(document).ready(function(){
});
$.getJSON("http://phaser.io/version.json")
.done(function(data) {
console.log(data);
if (data.version !== '1.1.3')
{
$("#upgrade").append(data.version);
$("#upgrade").css('display', 'inline-block');
}
});
});
+19 -1
View File
@@ -68,9 +68,11 @@
<script src="../src/core/Plugin.js"></script>
<script src="../src/core/PluginManager.js"></script>
<script src="../src/core/Stage.js"></script>
<script src="../src/core/Filter.js"></script>
<script src="../src/core/Group.js"></script>
<script src="../src/core/World.js"></script>
<script src="../src/core/Game.js"></script>
<script src="../src/input/Input.js"></script>
<script src="../src/input/Key.js"></script>
<script src="../src/input/Keyboard.js"></script>
@@ -79,6 +81,7 @@
<script src="../src/input/Pointer.js"></script>
<script src="../src/input/Touch.js"></script>
<script src="../src/input/InputHandler.js"></script>
<script src="../src/gameobjects/Events.js"></script>
<script src="../src/gameobjects/GameObjectFactory.js"></script>
<script src="../src/gameobjects/BitmapData.js"></script>
@@ -89,45 +92,60 @@
<script src="../src/gameobjects/Button.js"></script>
<script src="../src/gameobjects/Graphics.js"></script>
<script src="../src/gameobjects/RenderTexture.js"></script>
<script src="../src/system/Canvas.js"></script>
<script src="../src/system/StageScaleMode.js"></script>
<script src="../src/system/Device.js"></script>
<script src="../src/system/RequestAnimationFrame.js"></script>
<script src="../src/math/RandomDataGenerator.js"></script>
<script src="../src/math/Math.js"></script>
<script src="../src/math/QuadTree.js"></script>
<script src="../src/geom/Circle.js"></script>
<script src="../src/geom/Point.js"></script>
<script src="../src/geom/Rectangle.js"></script>
<script src="../src/net/Net.js"></script>
<script src="../src/tween/TweenManager.js"></script>
<script src="../src/tween/Tween.js"></script>
<script src="../src/tween/Easing.js"></script>
<script src="../src/time/Time.js"></script>
<script src="../src/time/Timer.js"></script>
<script src="../src/animation/AnimationManager.js"></script>
<script src="../src/animation/Animation.js"></script>
<script src="../src/animation/Frame.js"></script>
<script src="../src/animation/FrameData.js"></script>
<script src="../src/animation/AnimationParser.js"></script>
<script src="../src/loader/Cache.js"></script>
<script src="../src/loader/Loader.js"></script>
<script src="../src/loader/LoaderParser.js"></script>
<script src="../src/sound/Sound.js"></script>
<script src="../src/sound/SoundManager.js"></script>
<script src="../src/utils/Debug.js"></script>
<script src="../src/utils/Color.js"></script>
<script src="../src/physics/arcade/ArcadePhysics.js"></script>
<script src="../src/physics/arcade/Body.js"></script>
<script src="../src/particles/Particles.js"></script>
<script src="../src/particles/arcade/ArcadeParticles.js"></script>
<script src="../src/particles/arcade/Emitter.js"></script>
<script src="../src/tilemap/Tile.js"></script>
<script src="../src/tilemap/Tilemap.js"></script>
<script src="../src/tilemap/TilemapLayer.js"></script>
<script src="../src/tilemap/TilemapParser.js"></script>
<script src="../src/tilemap/Tileset.js"></script>
<script src="../src/PixiPatch.js"></script>
<script src="_site/js/phaser-viewer.js" type="text/javascript"></script>
<script src="_site/js/run_prettify.js"></script>
<link href="_site/css/phaser-examples.css" media="screen" rel="stylesheet" type="text/css">
@@ -138,7 +156,7 @@
<div class="header">
<div class="box100 no-padding">
<div class="phaser-version">
<span>Phaser Version: 1.1</span>
<span>Phaser Version: 1.1.3</span>
<a id="upgrade" href="https://github.com/photonstorm/phaser" class="version-button">New version: </a>
</div>
</div>
+18
View File
@@ -58,6 +58,7 @@
<script src="../src/pixi/utils/EventTarget.js"></script>
<script src="../src/pixi/utils/Polyk.js"></script>
<script src="../src/core/Camera.js"></script>
<script src="../src/core/State.js"></script>
<script src="../src/core/StateManager.js"></script>
@@ -66,10 +67,12 @@
<script src="../src/core/SignalBinding.js"></script>
<script src="../src/core/Plugin.js"></script>
<script src="../src/core/PluginManager.js"></script>
<script src="../src/core/Filter.js"></script>
<script src="../src/core/Stage.js"></script>
<script src="../src/core/Group.js"></script>
<script src="../src/core/World.js"></script>
<script src="../src/core/Game.js"></script>
<script src="../src/input/Input.js"></script>
<script src="../src/input/Key.js"></script>
<script src="../src/input/Keyboard.js"></script>
@@ -78,6 +81,7 @@
<script src="../src/input/Pointer.js"></script>
<script src="../src/input/Touch.js"></script>
<script src="../src/input/InputHandler.js"></script>
<script src="../src/gameobjects/Events.js"></script>
<script src="../src/gameobjects/GameObjectFactory.js"></script>
<script src="../src/gameobjects/BitmapData.js"></script>
@@ -88,44 +92,58 @@
<script src="../src/gameobjects/Button.js"></script>
<script src="../src/gameobjects/Graphics.js"></script>
<script src="../src/gameobjects/RenderTexture.js"></script>
<script src="../src/system/Canvas.js"></script>
<script src="../src/system/StageScaleMode.js"></script>
<script src="../src/system/Device.js"></script>
<script src="../src/system/RequestAnimationFrame.js"></script>
<script src="../src/math/RandomDataGenerator.js"></script>
<script src="../src/math/Math.js"></script>
<script src="../src/math/QuadTree.js"></script>
<script src="../src/geom/Circle.js"></script>
<script src="../src/geom/Point.js"></script>
<script src="../src/geom/Rectangle.js"></script>
<script src="../src/net/Net.js"></script>
<script src="../src/tween/TweenManager.js"></script>
<script src="../src/tween/Tween.js"></script>
<script src="../src/tween/Easing.js"></script>
<script src="../src/time/Time.js"></script>
<script src="../src/time/Timer.js"></script>
<script src="../src/animation/AnimationManager.js"></script>
<script src="../src/animation/Animation.js"></script>
<script src="../src/animation/Frame.js"></script>
<script src="../src/animation/FrameData.js"></script>
<script src="../src/animation/AnimationParser.js"></script>
<script src="../src/loader/Cache.js"></script>
<script src="../src/loader/Loader.js"></script>
<script src="../src/loader/LoaderParser.js"></script>
<script src="../src/sound/Sound.js"></script>
<script src="../src/sound/SoundManager.js"></script>
<script src="../src/utils/Debug.js"></script>
<script src="../src/utils/Color.js"></script>
<script src="../src/physics/arcade/ArcadePhysics.js"></script>
<script src="../src/physics/arcade/Body.js"></script>
<script src="../src/particles/Particles.js"></script>
<script src="../src/particles/arcade/ArcadeParticles.js"></script>
<script src="../src/particles/arcade/Emitter.js"></script>
<script src="../src/tilemap/Tile.js"></script>
<script src="../src/tilemap/Tilemap.js"></script>
<script src="../src/tilemap/TilemapLayer.js"></script>
<script src="../src/tilemap/TilemapParser.js"></script>
<script src="../src/tilemap/Tileset.js"></script>
<script src="../src/PixiPatch.js"></script>
<script src="_site/js/phaser-viewer.js" type="text/javascript"></script>
</head>
+2 -14
View File
@@ -1,5 +1,5 @@
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
function preload() {
@@ -37,18 +37,6 @@ function create() {
tileset = game.add.tileset('tiles');
layer = game.add.tilemapLayer(0, 100, 800, 600, tileset, map, 0);
layer.fixedToCamera = false;
// layer.position.y = 200;
layer.resizeWorld();
layer = game.add.tilemapLayer(0, 0, 800, 600, tileset, map, 0);
}
function update() {
layer.scrollX--;
}