Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!)

This commit is contained in:
Richard Davey
2013-04-15 15:42:13 +01:00
parent ebf83609ae
commit f4bf6c607f
12 changed files with 187 additions and 73 deletions
+2 -2
View File
@@ -23,7 +23,7 @@ class Keyboard {
public onKeyDown(event: KeyboardEvent) {
event.preventDefault();
//event.preventDefault();
if (!this._keys[event.keyCode])
{
@@ -39,7 +39,7 @@ class Keyboard {
public onKeyUp(event: KeyboardEvent) {
event.preventDefault();
//event.preventDefault();
if (!this._keys[event.keyCode])
{